Reprinted! Please indicate the source when reprint: http://blog.csdn.net/aa4790139/article/details/8135831
I only developed the first game and didn't use the map editor. When I first entered the company, our department boss asked the planners to help me plan a racing game, I don't have much time to help me with the editor because of other colleagues in the small natural department, but the games behind me basically used the map editor. This is very convenient for our planners to configure a level, if you are a professional game, you will have your own editor. We must learn the editor ~ I will not talk much about it. Go to tiled map editor.
I spent a lot of time yesterday looking for materials, because it is related to our next game production ~ Look forward to it!
Tiled map editor: http://www.mapeditor.org/
1. Interface Recognition:
For the Chinese version, I will not introduce it much... let's talk about how to create a map, and then we canProgramHow to use it...
Step 1: Click Create
Step 2: Map-> Create a block
Step 3: Create a layer. Here I have created three layers... you can also use the default layer without creating a graph, and then fill the graph block in the graph block area with the map on your left ..
Step 4: Fill... add the corresponding item to the corresponding layer...
Step 5: export the. tmx file-Save As: Name confirmation OK...
Step 6: Program Implementation... Put .tmx and graph element .png under the project directory you created
Step 7: Run ~ Haha
Haha ~ Pretty pretty ~ I like it... last night, I also made a special PC bubble hall, so I felt very comfortable and saw the cute little guy...
Thank you for reading my blog and hope you can see your footprints!
If something is wrong or incorrect,I also hope you can point it out!