Cs563-advanced topics in computer graphics: Presentations
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- Visualizing data-Matt Ward
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- Noise, turbulence, and texture-Matt Ward
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- An overview of xmdvtool-Matt Ward
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- An overview of Mavis-Matt Ward
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- An overview of OpenGL-Ben lipchak
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- An Introduction to VTK-Richard Resnick
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- Optimizing Ray Tracing-Steve segenchuk
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- Facial Animation-Sudhir Kaushik
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- Introduction to fig
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- Volume Rendering using ray casting-John pawasauskas
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- Generating Natural Objects Using IFS and L-systems-Chris Byrd
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- Volume Rendering using Marching Cubes-Matt Ward
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- An Introduction to using wavelets in graphics-Ben lipchak
- Visualizing nominal data-Richard Resnick
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- Flow Visualization Techniques-Matt Ward
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- Free Form Deformation-Carl shimer
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- Antialiasing techniques-Sudhir Kaushik
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- Color quantization-Steven segenchuk
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- Implicit Surfaces Using metabils-Matt Ward
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- Hypertexture-Chris Byrd
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- Decimation-John pawasauskas
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- Environmental Mapping-Sudhir Kaushik
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- Multiresolution viewing-Ben lipchak
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- An incomplete history of computer graphics-Matt Ward
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- Synthesizing wood using solid texture-Steve segenchuk
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- Creative glyphs-Richard Resnick
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- BSP trees in graphics-Carl shimer
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- Placement strategies for glyphs-Matt Ward
- DirectDraw and direct3d-Chris Byrd
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- An overview of renderman-Sudhir Kaushik
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- Cyclic data visualization-Ben lipchak
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- An overview of MMX-John pawasauskas
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- Animating water-Richard Resnick
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- Visualization in education-Steve segenchuk
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- Visualizing livetopics with fig-Carl shimer
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- Synthesizing fireworks-Chris Byrd
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- Video Compression and transmission-John pawasauskas
Matt@owl.WPI.EDU