Mangos. for the latest version of conf #################################### ############
####### Mangos setting file ver2791 ########
####### Teety translation + anti-plug-in settings ########
####### Save it as utf8-supported Chinese welcome information ########
######################################## ########
# Set the file version
Confversion = 2006082301
# Realmid must correspond to realmlist
Realmid = 1
# Server Type 0 common, 1 PVP, 4 common 6 RP 8 rppvp
Gametype = 1
# Path of DBC and maps. If you are in the root directory of mangos, use "."
Datadir = "."
# Database connection settings:
# Default: Host Name, port, user name, password, and database name
Logindatabaseinfo = "127.0.0.1; 3306; root; mangos; realmd"
Worlddatabaseinfo = "127.0.0.1; 3306; root; mangos; sdb053306"
# Viplevel required for members to set viplevel> 0 Database
# Rate. XP. Kill. VIP = 10
# Rate. XP. quest. VIP = 10
# Rate. XP. Small E. VIP = 10
# Set the maximum interval (in minutes) for database Ping)
Maxpingtime = 30
# Server console record display level
#0 = minimum; 1 = Basic and error; 2 = detailed; 3 = full or error detection
# Default value: 0
# Recommendation: 1
Loglevel = 3
# Record file name
# If the file name is empty, no record file is created, for example, logfile =
# Default value: "server. log"
Logfile = "server. log"
# Record level
#0 = minimum; 1 = Basic and error; 2 = detailed; 3 = full or error detection
# Default value: 0
Logfilelevel = 3
# Game server package records
# Default value: 0 (false)
#1 (true)
Logworld = 1
# Record Filtering
#0 (default)-it is included if the record level is allowed. 1-it is not included in any record level.
Logfilter_transportmoves = 0
Logfilter_creaturemoves = 0
# Console information color (Format: "normal color details color debug color incorrect color)
# Color: 0-black, 1-red, 2-green, 3-Brown, 4-blue, 5-red, 6-green, 7-gray,
#8-yellow, 9-light red, 10-light green, 11-light blue, 12-light red, 13-light green, 14-white
# Default value: "" No color (white)
# Example: "13 7 11 9"
Logcolors = "13 7 11 9"
# Record file name for GM command usage
# Default value: "" (Forbidden): for example, "gmcommand. log"
Gmlogfile = ""
# Use the thread mask in a multi-threaded System (only in Windows)
# Default value: 0 (selected by the operating system)
# Example: Number
Useprocessors = 0
# Process priority settings (for Windows only)
#0 (normal priority)
# Default value: 1 (high priority)
Processpriority = 1
# Compression level of update data packets sent to the client (1 to 9)
# Default value: 1 (fast but not compressed)
#9 (best compression)
Compression = 1
# Maximum number of online players in the game except GM
# Default value: 100
Playerlimit = 100
# The highest level for players to gain experience (must be between 1 and 255 ).
# It is not recommended to modify it. The default value of 60 or more may affect the game balance.
# Default value: 60
Maxplayerlevel = 60
# Business skills that gamers can learn at most
# Default value: 2
# Max: 9
Maxprimarytradeskill = 9
# Minimum number of players' signatures required for creating a guild (0 .. 9 ).
# Default value: 9
Minpetitionsigns = 9
# The maximum distance for team members to gain experience in biological death (the distance from monsters)
# Default value: 74
Maxgroupxpdistance = 74
# Maximum level difference of experience gained by team members in biological death (similar to that of monsters)
# Default value: 10
Maxgroupxpleveldiff = 10
# Whether to run the same account to create a role GM with no more than two different camps is always allowed
# Default value: 0 (not allowed)
#1 (allowed)
Allowtwoside. Accounts = 0
# Whether to allow chat channel group transactions between different camps
# Default value: 0 (not allowed)
#1 (allowed)
Allowtwoside. Interaction = 0
# Whether to display the competitor camp players in the online player list
# Default value: 0 (not allowed)
#1 (allowed)
Allowtwoside. wholist = 0
# By default, GM accepts players' whispers.
# Default: 0 (false)
#1 (true)
GM. whisperingto = 0
# Indicates whether GM is displayed in the player list when GM is set to visible.
# Default: 0 (false)
#1 (true)
GM. inwholist = 0
# Login information displayed on the server when a player logs on (set an even number of Chinese characters or add one character to a space)
Motd = "welcome to the mango Chinese server ."
# Blood pw1 = blue, pw2 = anger, pw3 = speed of Energy Recovery multiplied by a multiple
Rate. Health = 1;
Rate. power1 = 1;
Rate. power2 = 1;
Rate. power3 = 1;
# Item, money drop rate multiplied by a multiple
# Default value: 1
Rate. Drop. Items = 1
Rate. Drop. Money = 1
# Kill monsters, tasks, and explore the map to obtain experience multiplied by a multiple
# Default value: 1
Rate. XP. Kill = 1
Rate. XP. Quest = 1
Rate. XP. Small E = 1
# Ordinary, elite, rare elite, boss, rare common strange damage multiplied by a multiple
# For example, 1.4 means increasing the attack damage by 0.4 times.
Rate. creature. Normal. Damage = 1
Rate. creature. Elite. Elite. Damage = 1
Rate. creature. Elite. rareelite. Damage = 1
Rate. creature. Elite. worldboss. Damage = 1
Rate. creature. Elite. Rare. Damage = 1
# Ordinary, elites, rare elites, boss, and rare common monsters multiplied by the volume of blood
# For example, 1.4 means an increase of 0.4 times the attack volume
Rate. creature. Normal. HP = 1
Rate. creature. Elite. Elite. HP = 1
Rate. creature. Elite. rareelite. HP = 1
Rate. creature. Elite. worldboss. HP = 1
Rate. creature. Elite. Rare. HP = 1
# Increase in the number of energy points during rest (1-normal, 2-double, 0.5-half, etc)
Rate. Rest. ingame = 1
Rate. Rest. offline. intavernorcity = 1
Rate. Rest. offline. inwilderness = 1
# Skill proficiency improvement percentage (0 .. 100%)
# Default value: 100-75-25-0
Skillchance. Orange = 100
Skillchance. Yellow = 75
Skillchance. Green = 25
Skillchance. grey = 0
# Multiply the automatic attack range of a monster by a multiple or disable the automatic attack
#0-close (0%)
# Default value: 1-multiply by 100%
#1.5-multiply by 150%
Rate. creature. Aggro = 1
# Default Remote Console Port
RA. Port = 3443
# Record remote console connection
RA. log = 1
# Minimum logon level. Default Value: 3
RA. minlevel = 3
# When the client logs in, the incorrect password is entered. Is the port Client Connected?
RA. Secure = 1
# Uninstall grids (if the memory in it is large enough, it can be disabled to speed up the second time the player passes through the new grids)
# P.s: grids is what is flushed out on the map. When a player passes through a place, the environment of the place is loaded. When the player leaves, the environment of the place is uninstalled.
# Default value: 1 (uninstall grids) 0 (do not uninstall grids)
Gridunload = 1;
############ The following time units are in milliseconds #############
# Default socket selection time
Soetetselecttime = 10000
# Default grid clearing latency
Gridcleanupdelay = 300000
# Default map Update Interval
Mapupdateinteger = 100
# Default weather change interval
Changeweatherinterval = 600000
# Default gamer data storage Interval
Playersaveinteger = 900000
# The default port of the worldwide server (mangos.exe is the worldserver)
Worldserverport = 8085
# Beep After mangos is started (usually only in Unix/Linux systems)
# Default value: 1
Beepatstart = 1
################ Anticheat patch 1.5 ################
# Plug-in judgment
#1 enable and 0 disable
Cheat. enableprotection = 1
# Broadcast to the server. For example: [cheat]: Player "hax0r" tried to spoof spell #5
# If it is set to 0, no broadcast ~!
Cheat. Broadcast = 1
# Subscribe to an account. (do not subscribe to an account first. We recommend that you use 0 to prevent false blocking ).
Cheat. Ban = 0
# Players can no longer enter the account when they kick out the player.
Cheat. Kick = 1
# Open the plug-in to prevent tasks from being completely supported
# Enabled by default
Cheat. Prevent = 1
# Record acceleration (only record GM is requested to view record files)
Cheat. antispeedhack = 1
# Different Methods for checking records during record acceleration (only records can be viewed by GM)
Cheat. checkping = 1
# Check the spell database to determine whether illegal skills are used. If enabled, click cards are disabled by default! Anti-skill cheating function is not affected!
Cheat. checkspelldb = 0