|
Name |
Description |
|
Alphablendenable |
Gets or sets a value to enable alpha-blended transparency. The default value is false. |
|
Alphablendoperation |
Gets or sets the arithmetic operation applied to separate alpha blending. The default is blendfunction. Add. |
|
Alphadestinationblend |
Gets or sets the separate alpha channel blending factor. This factor represents a destination value by which to multiply the alpha channel only. The default is blend. One. |
|
Alphafunction |
Gets or sets the comparison function for the Alpha test. The default is comparefunction. Always. |
|
Alphasourceblend |
Gets or sets the separate alpha channel blending factor. This factor represents a value by which to multiply the alpha channel only. The default is blend. One. |
|
Alphatestenable |
Gets or sets a render state that enables a per-pixel Alpha test. The default value is false. |
|
Blendfactor |
Gets or sets the color used for a constant-blend factor during alpha blending. The default is color. White. |
|
Blendfunction |
Gets or sets a value to select the arithmetic operation to apply to the Source and Destination pixel components when alphablendenable is set to true. The default is blendfunction. Add. |
|
Colorwritechannels |
Gets or sets a value that enables a per-channel write for the render target color buffer. The default value is colorwritechannels. None. |
|
Colorwritechannels1 |
Gets or sets a value that enables a per-channel write for the render target color buffer. The default value is colorwritechannels. None. |
|
Colorwritechannels2 |
Gets or sets a value that enables a per-channel write for the render target color buffer. The default value is colorwritechannels. None. |
|
Colorwritechannels3 |
Gets or sets a value that enables a per-channel write for the render target color buffer. The default value is colorwritechannels. None. |
|
Counterclockwisestencildepthbufferfail |
Gets or sets the stencel operation to perform if the stencel test passes and the depth-buffer test fails for a counterclockwise triangle. The default is stenciloperation. Keep. |
|
Counterclockwisestencilfail |
Gets or sets the stencel operation to perform if the stencel test fails for a counterclockwise triangle. The default is stenciloperation. Keep. |
|
Counterclockwisestencilfunction |
Gets or sets the comparison function to use for counterclockwise stencel tests. The default is comparefunction. Always. |
|
Counterclockwisestencilpass |
Gets or sets the stencel operation to perform if the stencel and Z-Tests pass for a counterclockwise triangle. The default is stenciloperation. Keep. |
|
Cullmode |
Specifies how back-facing triangles are culled, if at all. The default value is cullmode. counterclockwise. |
|
Depthbias |
Sets or retrieves the depth bias for polygons. The default value is 0. |
|
Depthbufferenable |
Enables or disables depth buffering. The default is true. |
|
Depthbufferfunction |
Gets or sets the comparison function for the depth-buffer test. The default is comparefunction. lessequal |
|
Depthbufferwriteenable |
Enables or disables writing to the depth buffer. The default is true. |
|
Destinationblend |
Gets or sets the color blending factor. this factor represents a value by which to multiply the destination pixel color before adding it to the source pixel to produce a color that is a blend of the two. the default is blend. zero. |
|
Fillmode |
Represents the fill mode. The default is fillmode. Solid. |
|
Fogcolor |
Gets or sets the fog color. The default value is color. transparentblack. |
|
Fogdensity |
Gets or sets the fog density for pixel or vertex fog used in exponential fog modes. The default value is 1.0f. |
|
Fogenable |
Enables or disables fog blending. The default is false. |
|
Fogend |
Gets or sets the depth at which pixel or vertex fog effects end for linear fog mode. The default value is 1.0f. |
|
Fogstart |
Gets or sets the depth at which pixel or vertex fog effects begin for linear fog mode. The default value is 0.0f. |
|
Fogtablemode |
Gets or sets the fog formula to use for Pixel fog. The default is none. |
|
Fogvertexmode |
Gets or sets the fog formula to use for vertex fog. The default is fogmode. None. |
|
Multisampleantialias |
Enables or disables multisample antialiasing. The default is true. |
|
Multisamplemask |
Gets or sets a bitmask controlling modification of the samples in a multisample render target. The default is 0xffffffffff. |
|
Pointsize |
Gets or sets the size to use for point size computation in cases where point size is not specified for each vertex. the default value is the value a Driver returns. if a driver returns 0 or 1, the default value is 64, which allows software point size emulation. |
|
Pointsizemax |
Gets or sets the maximum size of point primitives. The default is 64.0f. |
|
Pointsizemin |
Gets or sets the minimum size of point primitives. The default is 1.0f. |
|
Pointspriteenable |
Enables or disables full texture mapping on each point. The default is false. |
|
Rangefogenable |
Gets or sets enabling of range-based vertex fog. The default value is false. |
|
Referencealpha |
Specifies a reference Alpha value against which pixels are tested when Alpha testing is enabled. The default value is 0. |
|
Referencestenpencil |
Specifies a reference value to use for the stenpencil test. The default is 0. |
|
Scissortestenable |
Enables or disables scissor testing. The default is false. |
|
Separatealphablendenabled |
Enables or disables the separate blend mode for the alpha channel. The default is false. |
|
Slopescaledepthbias |
Gets or sets a value used to determine how much bias can be applied to coplanar primitives to reduce flimmering Z-fighting. The default is 0. |
|
Sourceblend |
Gets or sets the color blending factor. this factor represents a value by which to multiply the source pixel color before adding it to the destination pixel to produce a color that is a blend of the two. the default is blend. one. |
|
Stencildepthbufferfail |
Gets or sets the stencel operation to perform if the stencel test passes and the depth-test fails. The default is stenciloperation. Keep. |
|
Stencilenable |
Gets or sets stencel enabling. The default is false. |
|
Stencilfail |
Gets or sets the stencel operation to perform if the stencel test fails. The default is stenciloperation. Keep. |
|
Stencilfunction |
Gets or sets the comparison function for the stencel test. The default is comparefunction. Always. |
|
Stencilmask |
Gets or sets the mask applied to the reference value and each stencel buffer entry to determine the significant bits for the stencel test. The default mask is int32.maxvalue. |
|
Stencilpass |
Gets or sets the stencel operation to perform if the stencel test passes. The default is stenciloperation. Keep. |
|
Stencilwritemask |
Gets or sets the write mask applied to values written into the stencel buffer. The default mask is int32.maxvalue. |
|
Twosidedstencilmode |
Enables or disables two-sided stenciling. The default is false. |
|
Wrap0 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap1 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap10 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap11 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap12 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap13 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap14 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap15 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap2 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap3 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap4 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap5 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap6 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap7 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap8 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |
|
Wrap9 |
Gets or sets the texture-wrapping behavior for multiple sets of texture coordinates. The default value for this render state is texturewrapcoordinates. Zero (wrapping disabled in all directions ctions ). |