Eyelets Fraternity-Thoughts on web design

Source: Internet
Author: User
Tags serialization
Design | Web Page design  

First, eyelets

I have always thought that Yangaoshoudi should not be a derogatory term. Put it in the first place, not exaggerate. Because through their own experience, the vision is too important. It can constantly inspire you and make your source of inspiration. Where does it come from? It is from excellent books, foreign websites, from the design of famous paintings. Maybe I'm a little "worshiper", I always feel that even if only the design skills, the Chinese people are much behind the foreigners, the old habit of the pattern, the people in the rules and regulations, can get out of the new road is not much, this from the current domestic popular software, web design can be seen. Not to mention the novelty and detachment of thinking. Alas, when will the "herd" be turned into "leading the world's new trend"? Or speak of ourselves, the hand is not high, not to speak first, the vision to high. In short, we should be thick and thin hair, it is best to climb to the shoulders of giants, it is cheaper (of course, the climb process is not cheap). Sometimes the height of the energy to bring the geometric progression of the growth, our ancestors have said, want to poor thousand, a higher level.

Second, fraternity

Everyone has their own inherent habits, and special preferences, sometimes this is very unfavorable to the designer, will be in accordance with their own style, color and repeated production of works, to achieve the so-called "serialization." It is admirable to have a unique style, but it is the mark and privilege of the master. As a beginner, but also the pursuit of serialization, and do not care whether this series has enough rendering power, whether the best expression of the original intention of the work, such a series is not vitality. We are often confronted with the need not to have a unique style to highlight ourselves, even if the style is not necessarily the love of their own. Before each works is a small designer just. In fact, the vitality of each work, but also independent, and the designer's reputation, style has nothing to do. What is important is what it expresses and how it will be expressed in the hearts of all. Even if you still believe that a designer must have a unique style, have you found the style that best suits you? There is always a kind of you like, good at, but also have a shock to others, but it will not jump out of the way. Therefore, we must be good at discovering and breaking old inertia, good at discovering beauty and treating all beautiful things with the mentality of fraternity. In our study also has such an encouraging inquiry process, in the lower grades of painting and design had a solid foundation training, to complete a lot of simple, different works. My understanding is that design and painting are interlinked, and it is easy to realize that some things are used in design in the process of practice. Now our work may still have these simple and tedious parts, but if you can look at it with novelty, try to express it in different ways, such as a home map, a few simple furniture, you can try simple and smooth lines, you can experiment gorgeous noble taste, but also can express messy warm family taste, Strange, quirky, hyper-modern. If asked to express the warmth of the family, you can use the Chinese round the old table, you can use the raging fireplace in Europe and America, but also with primitive people's bonfire and pottery. You will have more good ideas, then you will find that all roads lead to Rome, you can find the shortest one. End this piece of nonsense with a saying, when you give up a tree, you will get the whole forest.

Third, Extreme

In fact, the open thinking of the reverse way of thinking, rebound pipa out of new ideas. Whether it's a picture, or a character ... You can in the work, the size, shape, direction, color, contrast and so on infinite extreme, there will be many unexpected effects. This is just a small skill problem, but sometimes this is how "personality" and "special" are created.

Four, style

This question and 2nd seem to overlap a little, but I still have a few words to say. I always think that the design level is not high and low points, only different styles. The style here, I mean the style of a piece of work, not the style of the designer. For example, a sketch: Black and White is the key, and looking for more than the surface of the gray scale is a wonderful rich enrichment. If you continue to be in different styles of the courage to try, thinking space will be more and more open, inspiration will come in droves. We need to constantly adjust their mentality, not only serious, but also seeking change, neither worship anything nor object to anything, it is easier to learn to accept the new trend of thought. In this way, even if you disagree with me, you have to be modest and prudent in order to sift out something of value. You may still be unable to agree, so welcome you to the say-hello~, or you will feel a little more deeply, and hope you can write and share. Well, communication is also an element of design. I write this article is mainly to organize the thoughts of the same time, but also to their own a pasted, if you can, that would be too happy.

The problems that are easy to appear in the design. Flowers, chaos is due to the design of various links control is not good, easy to appear problems. Many of the following characteristics are shown:

One, too many colors. Without the unity of the main hue.

Second, too the pursuit of changes in the composition of the way, "disorder" too much, there is no unified block.

Third, the color brightness of the purity of ups and downs, not grasp the good rhythm. Color lightness and purity, often make me to spend a lot of time and energy to adjust. Avoid the brightness of the work of the color levels are the same grayscale, there are few light-colored or white eye and a few black finale. The picture of the screen becomes suffocating and depressing and airtight. Even the color contrast is very dirty.

Four, primary and secondary work, in the design before the first to their own to set out roughly as follows:

1. The hue is mainly warm or cool.
2. Area: Including the color of warm and cold, black and white lightness, dot line surface composition ... Which is the main, which is the focus and so on.

Five, for their likes and hopes of small things, in the works can be sure to begrudge less, otherwise, the Dragon Eye will probably become serrata oh.



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