3D game engine design and implementation (3) _ Engine

Source: Internet
Author: User
3D game engine design and implementation (3) <?xml:namespace prefix = o ns = "Urn:schemas-microsoft-com:office:office"/>

After several days of writing, the 3D Game Engine architecture Code General architecture has been set up. The following is a description of each module: L loader engine/mm3dmain.exe L DLL Management module Engine/bin/mm3drun.dll L engine management module Engine/bin/mm3deng Ine.dll L UI Module Engine/bin/mm3dgameui.dll L Render module Engine/bin/mm3drender.dll L File Management module Engine/bin/mm3d FileSystem.dll L game logic function module Engine/bin/mm3dgame.dll L game AI module Engine/bin/mm3dgameai.dll above is each module's DLL, respectively realizes the corresponding Functions and interfaces, all DLLs are implemented externally through interfaces. You can already run the program and create a window based pattern.

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