function Move (obj, to_x, to_y, duration) {var _loc2 = new Mx.transitions.Tween (obj, "_x", Mx.transitions.easing.Strong. EaseOut, Obj._x, to_x, duration, false); _loc2.start (); var _loc3 = new Mx.transitions.Tween (obj, "_y", Mx.transitions.easing.Strong.easeOut, Obj._y, To_y, duration, false); _loc3.start ();} End of the Functionfunction topcenter (obj, to_x, to_y, duration) {var _loc4 = stage.width; var _loc7 = obj._width; to_x = to_x + (_loc4-_loc7)/2; to_y = to_y + 0; var _loc5 = new Mx.transitions.Tween (obj, "_x", Mx.transitions.easing.Strong.easeOut, Obj._x, to_x, duration, false); _loc5.start (); var _loc6 = new Mx.transitions.Tween (obj, "_y", Mx.transitions.easing.Strong.easeOut, Obj._y, To_y, duration, false); _loc6.start ();} End of the Functionfunction bottomcenter (obj, to_x, to_y, duration) {var _loc5 = stage.width; var _loc4 = stage.height; var _loc9 = obj._width; var _loc8 = obj._height; to_x = to_x + (_LOC5-_loc9)/ 2; To_y = to_y + (_loc4-_LOC8); var _loc6 = new Mx.transitions.Tween (obj, "_x", Mx.transitions.easing.Strong.easeOut, Obj._x, to_x, duration, false); _loc6.start (); var _loc7 = new Mx.transitions.Tween (obj, "_y", Mx.transitions.easing.Strong.easeOut, Obj._y, To_y, duration, false); _loc7.start ();} End of the Functionfunction Center (obj, to_x, to_y, duration) {var _loc5 = stage.width; var _loc4 = stage.height; var _loc9 = obj._width; var _loc8 = obj._height; to_x = to_x + (_LOC5-_loc9)/2; To_y = to_y + (_loc4-_LOC8)/2; var _loc6 = new Mx.transitions.Tween (obj, "_x", Mx.transitions.easing.Strong.easeOut, Obj._x, to_x, duration, false); _loc6.start (); var _loc7 = new Mx.transitions.Tween (obj, "_y", Mx.transitions.easing.Strong.easeOut, Obj._y, To_y, duration, false); _loc7.start ();} End of the Functionfunction Center2 (obj, to_x, to_y, To_width, To_height, duration) {var _loc5 = stage.width; var _loc4 = stage.height; VaR _loc9 = to_width; var _loc8 = to_height; to_x = to_x + (_LOC5-_loc9)/2; To_y = to_y + (_loc4-_LOC8)/2; var _loc6 = new Mx.transitions.Tween (obj, "_x", Mx.transitions.easing.Strong.easeOut, Obj._x, to_x, duration, false); _loc6.start (); var _loc7 = new Mx.transitions.Tween (obj, "_y", Mx.transitions.easing.Strong.easeOut, Obj._y, To_y, duration, false); _loc7.start ();} End of the Functionstop (); Stage.align = "TL"; Stage.scalemode = "Noscale"; var ReSizer = new Object (); Resizer.onresize = function () {var _loc1 = 20; Center2 (laoding, 0, 0, 275, _loc1);}; Stage.addlistener (ReSizer); Resizer.onresize ();
AS2 Full-screen adaptive