Memory frequency affects the game

Source: Internet
Author: User
Tags file size

First of all, we want to explain that the memory capacity is not within the scope of our discussion, after all, 4GB has become the mainstream of today, to deal with the general application and 3D game is not a problem, only in some specific applications, the need for greater capacity of memory. We're talking more about frequency today. At present, the ddr3-1600 is the absolute mainstream, but the higher frequency can bring us what, the following author wants to pass the test to analyze how the frequency affects the game how big.

Armor Warrior Series 8GB ddr3-2133 Memory set

Test using memory for the 8gb/2133 set of memory, through the X.M.P technology can easily allow the memory to run stably on the ddr3-2133 frequency, so that the author Test ddr3-1600, ddr3-2000, ddr3-2133 three different specifications of frequency.

X.M.P open memory to automatically run nominal frequency

With Intel XMP-certified memory, there are two or more frequency-setting files in SPD that automatically overclocking the memory strips to higher values as long as these preset XMP files are enabled on the motherboard. In other words, even small white, can easily complete overclocking, without the need for detailed manual adjustment in the BIOS.

Game measured frequency difference

Through the main island crisis game measurement, we set the frequency of two gears. In the ddr3-1600 mainstream frequency, the game frame number has been maintained between 94-105 frames, has been very fluent in the operation. When the frequency is elevated to ddr3-2133, the number of game frames is raised directly to 98-108. The author of the test machine configuration is high, for the general family, graphics card and CPU in the mainstream level, in high frequency memory for the game screen fluency is very helpful.

Edit PS: Memory frequency for the game, meet the following is the impact of the huge 1th FPS index, which depends on the type of video card used, if the kernel, the kernel is used as memory, then memory speed, in addition to acting as well as the completion of the memory work also to assume the rate of graphics memory, at this time Memory DDR3 1600 single and double dual channels are huge differences. And the difference between DDR3 1600 and DDR3 2133 will be great. The 2nd game scene reads the load time, which is related to the speed of the hard drive reading, in addition to the file size associated with the game itself. If it takes a very long time to load, and the game is installed at least read speed on 400m/s SSD, then the memory bar is dual channel and the higher the memory frequency, the faster the read rate. Rule out the above two points indeed the speed of memory for the game is very little, even the CPU is the same reason, CPU as long as the load of the game basically for FPS does not constitute a big impact.

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