MMORPG game server design

Source: Internet
Author: User

Http://www.oschina.net/question/12_22983

Here is an article on macro understanding of the MMORPG server design. It is suitable for beginners. After reading this article, I will have a rough understanding of the server design, so that I can gain a deeper understanding of the interesting part.

1. The first is a common server structure, including: Login server, Gateway server, Database Server (account database, role database, map database, etc), chat server, map server, log server, etc. It is a server group architecture in a game region. The so-called region means that after opening the client and entering the game, you need to select a region, such as China South 1 and China East Telecom, and then select a server after entering the region. The design can be used as a regional architecture.

2. log on to the server

The corresponding workflow is as follows:

3. Gateway Server

Workflow:

4. Map Server

Workflow:

Original translated from: http://software.intel.com/zh-cn/blogs/2011/06/30/mmorpg-2/

MMORPG game server design

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