Company online games in the promotion of the time encountered a problem:
"You that client is too big, did not see anything, let me download so half-day." ”
In fact, think about it, this problem can be solved.
Many of the maps in the game are not available to beginners. If you only provide a map of the novice area, the entire client can be controlled very little. There is willing to one-step, to download the "full client", there is hope to experience, give him an "experience client." When he is in the novice area practice level, can choose, whether in the background load other map package.
Before giving up some of the reasons for online games, part of the "frequent updates," each time to play, have to wait a few minutes to update. And the updated content, the player may not be used to. A 1-level trumpet, to the "Red Moon Island" is to find death, in half the road was killed.
This way can also be applied to the "novel" Web site, when we read the "first chapter", the Backstage Prepared "chapter II" content, so that when the user pages, can be the fastest response.
According to the build bin, you can even load one screen at a time, depending on the browser's scroll bar.
Especially for mobile platform customers, the mobile network is too slow. I hate "loading" these 3 words.