Those who are new to FW, if you think it is very difficult to buckle the figure, it is a big mistake. Aside from the idea that you have to buckle the figure with obvious hair, most graph deduction operations are competent in FW. We need to know that professional graph deduction software is made for psand is not prepared for FW. Therefore, the key is to make full use of the existing functions of FW to handle the desired results.
In this section, we will make a small expansion based on section 1. We will deduct a picture with a single background. That is to say, the subject of a single character is relatively simple, but the background is a bit messy, first, let's look at the figure of the materials to be operated:
It is unrealistic to use the magic wand tool to select the background for image deduction. Therefore, you can use the plug-in tool to select the outline of the character, however, this requires flexible mouse operations and is not easy to choose. A simpler and more effective method is to use a pen tool to outline the outline of a person's profile. This operation is simple, easy to control, and easy to adjust. The procedure is as follows:
1. Use the pen tool to draw along the outline edge of the character.
Note: If the pen suddenly "cannot be found" or is disconnected, or a new path is started during the plotting process, you can select the super selection tool (white arrow) on the toolbox, click at the last anchor of the PEN path to make it selected, and then select the pen tool to draw it directly, it can be connected to the previous path as a whole.
2. Close the path depicted by the pen, and then set the fill color directly on the attribute Panel. In this example, set it to red, in this way, the complete outline of the character image in the editing area appears.
3. Select a path object on the panel, press Ctrl + X to cut it, select the image object to be processed, and select the "Modify | mask | paste as a mask" command from the menu, in this way, the initial effect of graph deduction is complete.
4. In this case, the edge of the character is too stiff. It doesn't matter. You can continue to process it. Select the layer where the layer mask combination is located and click the path object. The attribute panel is changed to the specific setting of "vector dream version. We set the filled "edge" effect to a reasonable value, which can soften the edges of the buckle plot.
5. After processing, you can directly add a background layer, select the mask layer, and copy and paste it to a new file. This completes the operations in this example.
If you do not want to use a mask, you can select the "Modify | convert path to select box" command in step 1.
In this way, the outline of the character is selected, and the following operations are clearly understood. I will not talk about it more here.
So someone has to ask, as you have mentioned above, it is much easier to use the "extended extension" method. Why do we need to use the Mask Method for operations?
A: There are two advantages to using masks for operations.
First, it will never cause any damage to the source image.
Second, it is much easier to perform Shape processing later. You only need to use the vector tool to adjust the shape of the path object. The shape of the entire mask changes, including the overall shape of the character contour. The most important thing is that you can adjust the shape, fill, and other specific content of the path object even if it is a masked object. After being transformed into a constituency, this advantage will be lost.