This chapter mainly introduces the concept of object-oriented design including design activities (Purpose: Implementing class modeling, collaborative modeling, component modeling, deployment modeling, persistent modeling and user interface prototyping), design principles (modularity, coupling and cohesion, reusability), the warehouse architecture of the software architecture, layered architecture, MVC architecture, Customer Software Design Architecture (involving the overall organization of the power system, global control, data access and communication protocols between subsystems. The general idea is a storage structure and one or a number of processing data subsystem), machine, server architecture, channel and filter architecture, minirary system architecture, System design identification design elements, data storage strategy deployment subsystem, System design Review, detailed design method modeling, User interface design, design documentation.
Introduction to Software engineering eighth chapter