1. The object movement phenomenon becomes the exaggerated description technique target
When it comes to flash mouse animation, we have to think about what causes objects to move.
Physics tells us that force is the reason why an object changes its way of motion. Motion of objects must overcome gravity, friction, gravity and air resistance. We feel in life that if there is no force acting on an object, the object remains relatively stationary. In learning Flash animation, we can see the pendulum motion, if you know a little bit of physical principle (called a pendulum movement in physics), so when the pendulum is a 45-degree motion, the left pole of point A to the right pole of Point B (We assume C is the vertical pole), then from point A to point C is faster, from C to point B is up, It should be slower, and vice versa. This state of motion cannot be evenly distributed on the frame.
We know that the ball falling from the air is an accelerated motion, i.e. an increase of 9.8 seconds per second/meter. Car brakes are deceleration movement, red flag in the air is the result of air resistance, its movement is the wave movement, and the theory of the wave is very deep, we do animation as long as we understand a basic truth can be, that is the wave transfer is a fixed waveform translation process. And then there's the parabolic movement, it has a parabola trajectory, and the bullet comes out of the muzzle. We can also understand it as a parabolic movement, speed and slow we can understand the strong and small, in the power of the push, the vertex of the parabolic line of course far away, but the nearest. These are simple physical principles that can help us better handle the motion of objects in our own animation.
We know: humor and exaggeration are the characteristics of animated film and television. Humor is its content, exaggeration is its action, all good animated films have this feature. So what are some of the best animated animations that exaggerate the motions? The most common is the movement, we notice that when the sudden start of the run and suddenly stop, all the characters include all the animals and the driving car, the animation designer will make a big fuss at these two time points. And that's where the animation is most eye-catching.
They do this: the animal's legs move fast when it accelerates (and the wheels of power rotate quickly), and the body does not move (the body does not move), but moves a little farther back and quickly rushes out.
Suddenly stop they are such strokes: the legs do not move (including the wheel of the car), the whole move forward a little distance and then pull back a little distance.
2. Cute animation
Animation is very cute, he is not limited by age, and not limited by the national boundaries, by watching a small animated film, who can understand what the author wants to say. So he is a kind of art variety that is suitable for all ages. He needs to draw and let him move, this is it and pure painting different places, in painting this point, need to understand a little plastic arts, in moving this point, the function of Flash software mastery is very important. Why does he say he is an art? Because he needs to use the beautiful point of view to paint the image to show the author of life, refined and above the life of modelling and events (or stories), the whole process and other artistic creations are no different, and it is a carrier, can be the author's thoughts and ideas through the movement of the picture expressed, Send to the Internet to let others see there will be a feeling of expressing feelings, this is his charm. This point I do seven centimeters anime, jokes animation production, deep experience.
It says that flash animation and pure painting are different, what is the difference? My experience is: pure painting can be carved, because it is unique, and flash animation if the exquisite to make trouble for themselves, because it is coherent by a lot of pictures, animation of the time and the painting of the fine is proportional, a play a minute of animation requires 720 frames. Even though many of them are animated tweens, there are actually about dozens of images to draw. Therefore, most of the animation using a concise way, the accumulation of components for animation production provides a convenient.
Things have a short superfluities, Flash is also able to draw a more exquisite static pure art picture, but compared with Photoshop, it is much worse, the advantages of flash software is what we should strive to pursue the place. Making mouse painting animation is our goal to learn the software of Flash!
3. Action is the life of mouse painting animation
Our generation has seen Mickey Mouse and Donald Duck since childhood, and its exaggerated movements and humorous stories have been drawing our dreams. At that time the animation was painted on the Sailoru film, with a special ink line and then color, through positioning, and then through the camera a picture of the shot down, and some pictures only 1, and some may need to take more than one, this completely see the literary script and the director of the plot understanding to arrange. The animated film is 24 shots per second, so there are 1 shots of 1 and 1 taking 2 or 1 for N. A few minutes of the film needs to draw how many pictures, can be calculated, so the amount of work is amazing. Now, we can achieve this goal on the computer, so that the animation paperless, this is the benefits of technological progress for us.
The production principle of flash animation and the process of shooting the film is basically the same, the large amount of work required and the longer production cycle compared to painting a static pure painting, or to grow a lot, so decided that each frame of the animation picture can not be as pure painting as the pursuit of exquisite (of course, this is not a claim for shoddy), This is the cartoon animation in the Flash animation accounted for the overwhelming majority of reasons.
In Flash, the meaning of animation is more extensive, can be a displacement, can also be deformation, but also can be a change in color, with a mask can also make more changes. The performance of the action only to use the mouse painting animation, the design of supporting actors, props and scenes are only in the mouse painting animation is very important, only pay attention to these, in order to "play well"! And the design of the action in the literary script, at least there should be a draft worked out, that is, you both as a screenwriter and director, this is not very interesting? and can make lively and reasonable and exaggerated action, it depends on the author's usual observation ability and life accumulation. Motion is the life of animation, all actions are edited on the frame of the timeline area.
Action and time have a natural relationship, in a certain degree of change in the case, the longer the time taken up by an action, the slower the speed, the faster the shorter the time, while the basic animation time unit is the frame, so the speed of action in Flash is reflected in the number of frames, a screen needs to stay for the length of time, Use the extension frame to express, and shooting animation film 1 beat 1, 1 beat 2 of the same truth.
We can accept such a description, why? Because he accords with life and our visual feelings. And more important is that this embodies the physical factors.
Share so much, and later will write some of their own learning experience.
Recently a busy time, because seven cm network to have a set of major cartoon characters on the site of the story Flash animation, is now in full swing, so look forward to this set of animation out, because it also has my sweat.