For game applications, we are often in the major BBS to see a lot of netizens complain, "the old game can not achieve widescreen mode!", "screen stretching caused by blurred picture!", as if widescreen has evolved into and game incompatible with the fire. But as long as we look closely at the details in the post, we find that the problem between widescreen displays and games is primarily in older games that do not support widescreen specifications, and this is not a solution. Now the mainstream graphics manufacturers take into account the best LCD fixed resolution and widescreen tensile characteristics, in the driver to provide the appropriate options.
N Card:
Set up
The Advanced menu features in the NV Driver interface, screen resolution and refresh rate options offer four options: fixed vertical and horizontal scaling, centered output, zoom ratio of the monitor, and zoom ratio of the monitor adapter. Can meet the game resolution point to point output or maintain the original proportions of the tensile output.
A card:
Set up
ATI also has similar screen stretching setup options, this is the author T43 X300 of the CCC Control Center screenshot screen, Panel setting can implement the option function is slightly simpler than NV, only full screen stretching and center to maintain the original resolution two options, but for gamers, it is enough.
Intel:
Set up
Even on the most widely used Intel integrated chipset and mobile integration solutions on lower-level platforms, we can also see the options for controlling the stretch extension in the driver settings interface: No border full screen, center of the table, and a vertical ratio, which also completes the requirement for the original proportions or point to point display output of an old game that does not support widescreen proportions.
Software Settings
In addition, through a special widescreen software called "Universal Widescrenn Patcher", it is more targeted, such as "Earth Empire 2", "Need for Speed underground hurricane", "Need for Speed Underground 2", "Prince of Persia", "Simulation City" such as 20 of the original does not support the widescreen display mode of the game, can be customized through the software resolution and screen ratio, fully achieve the 16:10 ratio of widescreen resolution support.