Maya script Controls Object rotation

Source: Internet
Author: User

In Maya, we can use the script to control the rotation direction of the object, speed and so on, the steps are as follows:

Select the object you want to manipulate object, open the Channel box, click Edit, open the Expression expressions panel

Select the axis to be rotated Rotatex, rotatey, or Rotatez

Then enter the following:

Object.rotatex = time *-64;

The above code indicates that the object rotates counterclockwise 64 degrees per second around the x-axis. Read more see Maya expressions make clock rotation effects.

Maya script Controls Object rotation

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