Wireless Path synchronization:
To store data:
1 Public classStorage {2 intdata;3 4 Public intGetData () {5 returndata;6 }7 8 Public voidSetData (intdata) {9 This. data =data;Ten } One A}
Generate Data:
1 Public classCounterImplementsRunnable {2 PrivateStorage Storage;3 4 PublicCounter (Storage Storage) {5 This. Storage =storage;6 }7 8 intCount = 0;9 Ten @Override One Public voidrun () { A while(true) { - - Storage.setdata (count); theSystem.out.println ("Storage Data set:" +count); - - Try { -Thread.Sleep ((int) (Math.random () * 1000)); +}Catch(interruptedexception e) { - + e.printstacktrace (); A } atcount++; - } - - } - -}
Read data:
1 Public classPrinterextendsThread {2 PrivateStorage Storage;3 4 PublicPrinter (Storage Storage) {5 This. Storage =storage;6 }7 8 Public voidrun () {9 while(true) {Ten OneSystem.out.println ("Storage data print:" +storage.getdata ()); A - Try { -Thread.Sleep ((int) (Math.random () * 1000)); the}Catch(interruptedexception e) { - - e.printstacktrace (); - } + - } + A } at -}
Test class:
1 Public classTestprint {2 3 Public Static voidMain (string[] args) {4Storage Storage =NewStorage ();5 6Counter Counter =NewCounter (storage);7Thread Th1 =NewThread (counter);8 9Printer Th2 =NewPrinter (storage);Ten Th1.start (); One Th2.start (); A } - -}
Operation Result:
Analysis of running results can be found two questions 1, producer resources may not be obtained by consumers 2, producers of resources may be repeated by consumers cause these problems because two threads do not consider synchronization control when accessing the same object. When consumers do not have access to resources, producers may have created new resources to make consumers miss some resources when a producer has not yet generated new resources, the consumer executes the Get () method again, causing the resource to be repeatedly fetched the key to solving the aforementioned problem is to introduce synchronization control logic between threads, by
synchronizedKeyword lock Shared object method name before adding synchronized keyword tag with synchronized (object) {...} Tag locked code when a thread executes code that is controlled by the Synchronized keyword, the shared object is locked. If the other thread needs to manipulate the object, it must wait for the thread to finish executing the protected code modifications:
1 Public classStorage {2 intdata;3 Private Booleangetable;4 5 Public synchronized intGetData () {6 while(Getable = =false) {7 Try {8 wait ();9}Catch(interruptedexception e) {Ten e.printstacktrace (); One } A } -Getable =false; - Notifyall (); the returndata; - } - - Public synchronized voidSetData (intdata) { + - while(Getable = =true) { + Try { A wait (); at}Catch(interruptedexception e) { - } - } - This. data =data; -Getable =true; - Notifyall (); in } - to}
Operation Result: