In the hands of the circle can often hear such complaints: Our family has done a good game, but the player volume rise is very slow, promotion is too difficult. The App Store is certainly an important promotion channel, but it's not a scarce time for hands-on travel, just put one in the app store to close your eyes and wait for players to come home-the Apple App Store's five anniversary last month, with 900,000 apps in it, The number of Android apps is also basically this magnitude, not to mention the current hand tour of a plethora. Conversely, the increase in App Store-class channels is far from that level. It is clear that the cost is indispensable to stand out from the relatively scarce channels. For some hand-tour startups, the burden is a bit heavy, and it doesn't have to be that much richer than you. Hand-Tour intermodal platform in the future will be a trend of hand-tour development, exclusive SDK access, more and more fine game division, can improve the user's experience, increase user stickiness. Hand-Tour intermodal platform In fact more like a fair hand-travel channels, so that more small and medium-sized hand tour publishers also have the space to survive. In general, the app supermarket www.yyjia.com can only represent the present, and the intermodal or light application can become the most important channel for users to obtain the application.
Out of the App Store, how can you promote your tour