To give you painter software users to detailed analysis to share the creation of a magnificent game to reduce the demon scene of the tutorial.
1. Drafting, using large color blocks to set the scene of the main mountains, the main light source, the main color, as well as the main role---the Dragon's dynamic silhouette.
2. To join the roles of men and women, this picture is required to draw a man and a woman to duel the dragon scene, and men and women are the protagonist of the game, so the composition of the male, female, dragon Three are painting the main body, so the focus on the screen and composition of the selection and bring some difficulties, because the three main body in the expression of commercial content to meet the needs, But in terms of art picture appreciation level, the main body, the screen will be dispersed, which is a challenge in composition. We can analyze this, Warriors fighting evil dragons, both sides must face to form a confrontation, so unless the camera (hypothetical) using the head-up angle, otherwise there must be a side of the audience, and the head-up angle will make the screen appear dull, so in the role of space placement need to use their brains, Demand side requires the role to be in the close range, in the picture effect and content expression needs to do a certain tradeoff compromise. This is one of the reasons why business works are harder to draw than individual works.
3. Preliminary refinement. Refinement is divided into several steps, each step to refine the overall picture as far as possible, and not only a certain part of the painting is very fine and other places are also very rough, synchronized refinement is conducive to the overall effect of the screen control. The preliminary plan is more of a design, need to put some of the more rich content of the screen design, such as human armor costumes, Dragon's body structure, scene object arrangement, etc., so this step is designed rather than portrayed, painting illustration posters also need to design thinking, such a design in a sense, More difficult than the concept of simple role or simple scene atmosphere, because not only to individual design in place, but also to consider the individual and the whole picture coordination, is a comprehensive design capabilities.
4. Preliminary refinement complete, to this step, the picture inside the design work is basically completed, the rest is the texture, lighting and other details of the portrayal of work, in fact, I personally prefer this step of the picture feeling, in the content of the screen, has not added too many details before the screen strokes feel very tension and momentum, The personality traces that the author reveals during the drawing process are preserved to the most complete, and as in-depth characterization of these will gradually lose, so as a conceptual design, this time the effect is the best, but, as a commercial poster, such precision is not enough, behind we have to do a lot of thankless helpless, Painting of the carefree feel this step is basically over, to the back of the hard work only one, is to make the picture more and more fine while trying to maintain the present step of the free and easy feeling of the picture.
5. Before the roles and backgrounds were all drawn together, this is for the overall integration of the picture, but most of the commercial posters require background and character layering, is to more flexible use in different occasions, so I will cut out the role of separate layers, the role is blocked by the background to add, the background into the PT fine portrayal.
6. The characters and backgrounds will be finely portrayed together to adjust the light, color, and the actual relationship.
7. The whim felt that the screen widened a little more visual, tried a bit, the effect is good, behind the far mountains and the sea can more clearly show the role of the environment, but the screen size in the demand table has been set dead, so also had to drop.
8. The final in-depth description, this step needs to be all the details of the description, especially the addition of some special effects, such as spray, mist, sword on the light effect, and then unified with color balance, curves and other PS school color tools for school color, atmosphere contrast processing, the final picture is completed.
Well, the above information is small set to you painter of this software users to bring the detailed to create a magnificent game demon scene of the tutorial to analyze the entire content of sharing, you see the users here, small knitting believe you love you are very clear in the drawing method of it, Then you go to follow the small series of tutorials to try it yourself.