< small map view big picture > |
1, open the material picture, create an optional color adjustment layer, yellow, green, green, black to adjust, parameter settings such as Figure 1-4, the effect is shown in Figure 5. This step turns the main color of the picture into tawny. |
2, create curve adjustment layer, green, blue adjustment, parameter settings such as Figure 6,7, the effect is shown in Figure 8. This step mainly adds blue and purple to the dark part of the picture. |
3, create color balance adjustment layer, shadow, midtones, high light adjustment, parameter settings such as Figure 9-11, the effect is as Figure 12. This step enhances the warm color of the picture. |
4, the creation of optional color adjustment layer, yellow, green, white, black to adjust, parameter settings such as Figure 13-16, the effect is shown in Figure 17. This step increases the brightness of the picture's highlight portion. |
, create a new layer, press CTRL + ALT + Shift + E-stamp layer, blending mode to "filter", and opacity to: 20%. Hold down the ALT key to add a layer mask and rub the face out with a white brush. This step increases the brightness of the character's face.
6, a new layer, stamped layer. Simple to rub the skin of the character, the general effect of the following figure. |
7, create curve adjustment layer, RGB, blue adjustment, parameter settings such as Figure 20, determined to use a black brush to the bottom does not need to lighten the part of the wipe out, the effect is shown in Figure 21. |
8, create brightness/Contrast adjustment layer, appropriate to increase the contrast of the picture, parameter settings such as Figure 22, the effect is shown in Figure 23. |
9, a new layer, fill light yellow: #FAECC1, blending mode to "filter", the opacity to: 30%. Alt-Click to add a layer mask, with a white brush to the left side of the high light part of the effect of the following figure. |
Finally, fine-tune the overall color, complete the final effect. |