Photoshop design retro industrial game LOGO text production tutorial

Source: Internet
Author: User
We will give you a detailed analysis of photoshop software to share with you the tutorial on designing the LOGO of a retro industrial game.
Tutorial sharing:
1. Font transformation.
First, select a font suitable for deformation and choose the font based on the text content to be changed. Generally, everyone loves to use the word Building Workshop Series. Here I use the version black, I have selected a relatively rigid one based on the topic. You may also be pleasantly surprised to try other different font changes ~~

 

Well, next I will look for several fonts for reference. I will also select them based on the theme style and personal preferences. This theme must be cool because it is a super God? Why .? Swing ?~, You can refer to some epic logos or war classes.

 

<Click a picture to see the big picture> www.16xx8.com
Based on the designed font, the subject and subtitle are compared and typeset. A gradient is added to the main title.

 

2. Three-dimensional modeling.
I was so excited to think of rendering Lili effects for my own font. Do I want? Are you sure you want to go to school? B? Zhu Luolan ?~ However, the reality is always cruel. How can I save a dazzling heart if my hand is broken ~~

 

This step changes the font to a three-dimensional effect. Copy a layer of text, press ALT to select the text selection area, move a few pixels to the upper right, and then delete the remaining parts, you can get the three-dimensional layer of the text, and then add a gradient effect. We recommend that you adjust the gradient color and angle based on the actual text.

 

 

 

OK, combining the just-completed three-dimensional layer with the text layer, is there a three-dimensional effect? At this time, we need to thoroughly portray the text layer and add the hidden part, the method is similar to that of the bright part. You can use a gentle brush to add a mask layer to the dark part of the desired part.

 

Further characterization improves the brightness, adds the dark part of the stereo layer (circled part), and adds a layer of material to the stereo layer.

 

Add a shadow to the main title, and add slope relief, gradient, and projection style effects to the subtitle in one step, which is really easy to worry about.

 

3. Underlying production
In the previous step, we created almost the same font effect. Next, I feel like, okay? It seems a little thin. Should I give a cool bottom layer to make the LOGO more complete and cool. As a result, a mechanical style filled with smoke and steam appeared in my mind, so I started to do it as soon as I thought about it and looked for the materials I wanted.

 

Use a pen tool to draw the bottom-layer outer profile based on the font shape.

 

 

Add slope relief, stroke, and projection styles to the underlying contour.

 

 

 

Now we can combine the bottom layer we just created with the designed font, and then overlay a layer of material B at the bottom layer, because the original materials I found are not very high-definition, therefore, if you want to copy several layers of material without affecting the clarity, you can overlay the underlying layer, or use the overlay mode. Then, use the previous method to add the bright part.

 

Create an external profile for the underlying layer. The method is to copy the underlying layer. Do not fill it. The stroke is about 6 ~ Fill in 7 pixels to fade.

 

The underlying outer contour overlays A layer of material to make it look very similar to the border in the element, and then puts the material A. Does it look very natural to combine? In order to make the combination more natural, you can add A mask to clip A, and use A paint brush to hide the combined parts of the left and right sides. This will make the combination more natural.

 

Add material C to the right corner. Note that the projection must be added to material C to make it look more authentic. Then add English text and numbers, and add an inner shadow style to the number, it seems that the LOGO is complete.

 

4. In-depth modification
In the previous step, I always felt good that you still want to complete it, and then go deeper. Can you? When else is bad? What about the mechanical wind and the retro industry tide? So I continued to think about finding the right materials to enrich the LOGO. As a result, he began to search for materials everywhere.

 

Place the split material in a proper position. In some places, adjust the brightness and shade, because it is at the bottom layer, so it is slightly darker, and then give a gradient.

 

Add some more details to the font, add some luster to the three-dimensional combination, so that it looks more detailed, and then the Steam pipeline behind it is a bit darker.

 

To create a line, first use the pen tool to outline the outline of the line, then draw the edge paint brush, and add the bright and dark lines to the line. The method is the same as before. Then add a texture, note that the components close to the underlying layer must be darker.

 

Find a suitable background for a good LOGO, process the background, adjust the light and shade, and combine the transparency with the LOGO.

 

 

Then, the background is dimmed around, highlighted in the middle, and added with a filter to make the background look more textured.

 

Finally, you can download a smoke brush to make the background and LOGO more harmonious. The Blur part is virtualized, and then the light source is added, and a short section of English is upgraded.

 

Append overall retouching: In the end, you can add colors to search for different effects and select one you like.

 

Final effect:

 

Effect 2:

 

All right, the above information is all the content that we have shared with you through the detailed design tutorial of the LOGO word for vintage industrial games for users of photoshop, you can see the software users here. I believe that you have made a very clear tutorial, then you can follow the tutorials provided by the mini-editor to create the retro industrial game LOGO and see the effect.

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