Glass seems relatively simple, but the process of characterization is rather cumbersome. Need to find each surface of the highlight and reflective area, and then in a certain order slowly, the main color needs to fuse the background color, so that the whole will be more realistic.
Final effect
< small map view big picture >
1, the cup disassembly diagram as follows, divided into: cup body, handle, bottom cushion three parts.
< map 1>
2, a new 1024 * 768 pixel file, select the Gradient tool, color settings such as Figure 2, from top to bottom pull out of the linear gradient shown in Figure 3 as the background.
< map 2>
< map 3>
3, now to make a cup body part, a new group, with a pen to check the shape of the body, into the selection after the group to add layer mask, the following figure.
< map 4>
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Classification:
- PS Mouse Painting Tutorial