Effect Chart:
PS Draw a texture cartoon game start button
1, analysis layer
2, the production background
Create a new 600*600px,72 resolution of the RGB canvas, using a simple tool to do a radial simple layer, color values such as figure. It then fills a texture layer above it and reduces the opacity appropriately to increase the background texture.
3, make the button "bottom"
The new layer is named "Bottom" and uses the rounded rectangle tool to draw a rounded rectangle on the canvas. Radius of rounded corners everyone can try to achieve the desired effect, (CC version can be adjusted in the fact trait property, and then double-click to open layer style to do the following)
4, make the button "reflective"
Create a new layer, use the Ellipse tool to draw an oval selection underneath the button, and then feather and fill white, and finally change its layer mode to "overlay" to reduce the opacity appropriately.
5. Add Texture to button
Create a new layer on the button layer named texture and then hold down the CTRL key and click the button layer to select it, fill the pattern on the texture layer, and finally the layer mode to soften and reduce the opacity appropriately.
6. Add high sensitive to the button
High light in four edges: Use the pen tool to outline white lines on the edge of the button.
Semicircular high Light: First create an ellipse selection, and then subtract from the shape of the selection, the rest is as shown in the figure.
Classification:
- PS Mouse Painting Tutorial