PS Mixed Mode

Source: Internet
Author: User

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    • Normal mode

      The default blending mode, where the opacity of the layer is 100%, completely obscures the image below, reducing the opacity so that it blends with the layer below



    • Dissolution mode:

      When set to this mode and reduce the opacity of the layer, you can make the pixels on the semitransparent area discrete and produce particles that:



    • Dimming mode:

      Comparing two layers, the lighter pixels in the current layer are replaced by the lower underlying pixels, and the luminance values remain the same for pixels lower than the underlying pixels:



    • Multiply mode: The pixels in the current layer are mixed with the underlying white, and are replaced when mixed with the underlying black, which usually darkens the image



    • Color Burn mode

      By increasing the contrast to strengthen the dark area, the white of the underlying image remains the same:



    • Linear Burn Mode:

      darkens pixels by decreasing the brightness, which is similar to the "multiply" mode, but preserves more color information from the image below.



    • Dark Mode:

      Compares the sum of all channel values for two layers and displays a color with a smaller value, without generating a third color:



    • Lighten mode

      In contrast to darken mode, the lighter pixels in the current layer replace the underlying darker pixels, while darker pixels are the underlying
  • Color Filter Mode

    In contrast to the "multiply" mode, it can cause the image to bleach, similar to the projection of multiple photographic slides above each other


  • Color Dodge Mode

    In contrast to the effect of color burn mode, it highlights the underlying image by reducing the contrast, and makes the color more saturated




  • Linear Dodge (ADD) mode: Reverses the effect of linear burn mode. By increasing the brightness to lighten the color, the lighting effect is stronger than the "filter" and "Color Dodge" modes.



  • Light mode

    Compares the sum of all channel values for two layers and displays a color with a larger value, without generating a third color



  • Overlay mode

    Enhances the color of the image and preserves the highlights and shades of the underlying image


  • Soft light Mode

    The color in the current layer determines whether the image is lit or dimmed. If the pixels in the current layer are brighter than 50% gray, the image is lightened, and if the pixels are darker than 50% gray, the image is dimmed. The resulting effect is similar to the diverging spotlight on the image


  • Strong light Mode

    50% Gray-lit pixels in the current layer will brighten the image, and pixels darker than 50% gray will darken the image. The effect is similar to the dazzling spotlight on the image



  • Light mode:

    If the pixels in the current layer are brighter than 50% gray, the image is lightened by decreasing the contrast, and if the pixels in the current layer are darker than 50% gray, the image is dimmed by increasing the contrast, which makes the blended color more saturated


  • Linear Light Mode:

    If the pixels in the current layer are brighter than 50% gray, you can brighten the image by increasing the brightness, or dim the image by decreasing the brightness if the current layer's pixels are darker than 50% gray. Linear light enables higher contrast in images than in strong light mode


  • Point Light mode

    If the pixels in the current layer are brighter than 50% gray, the darker pixels are replaced, and if the current layer's pixels are darker than 50% gray, the bright pixels are replaced, which is useful for adding special effects to the image


  • Solid Color Blending Mode

    If the pixels in the current layer are brighter than 50% gray, the underlying image will lighten, and if the pixels in the current layer are darker than 50% gray, the underlying image will be dimmed. This mode usually causes the image to have a tonal separation effect


  • Difference mode

    The white area of the current layer causes the underlying image to have an inverse effect, while black does not affect the underlying image.



  • Exclusion mode

    Similar to the principle of difference mode, this mode creates a mixed effect with a lower contrast ratio.


  • Subtract pattern

    The pixel values in the source channel can be subtracted from the corresponding pixels in the target channel



  • Partitioning mode
    View the color information in each channel. Divides the blend color from the base color.


  • Hue mode

Applying the hue of the current layer to the brightness and saturation of the underlying image can change the hue of the underlying image without affecting its brightness and saturation. For black, white, and gray areas, this mode does not work.


    • Saturation mode

Applying the saturation of the current layer to the brightness and hue of the underlying image can change the saturation of the underlying image without affecting its brightness and hue

    • Color mode

      Applies the hue and saturation of the current layer to the underlying image, but keeps the brightness of the underlying image intact

    • Lightness mode

      Applying the brightness of the current layer to the color of the underlying image can change the brightness of the underlying image without affecting its hue and saturation

PS Mixed Mode

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