Final Effect Diagram:
Step 1
First search a clean and tidy room photos, do not have too many light source (preferably only one), high-definition picture is preferred. Here's a picture of archdaily blog, if you can make sure your picture is similar to this, and can make interesting effects out, despite daring to try it!
PS Open this diagram, directly cut off (shortcut key C) Picture redundancy part, of course, this step can also be completed after the complete revision of the implementation.
(Students can save the right key)
Step 2
Dig out the part of the diagram that you want to keep. I want to keep the wooden closet, the pillars and the windows. Copy (COMMAND+J/CTRL+J) This layer four times, using a vector mask on each layer, except for the original layer that you just started. Double-click the mask in the layers panel.
With the Pen tool (shortcut key p), if it is a novice, poke to the right: "Play while learning!" to help you easily master the pen tool game cool Station, and then practice some. At first it may feel difficult to use, practice more good. Back, temporarily set the background layer to not display, that is, click on the layers panel in front of the small eyes.
Step 3
I want the cylinder to stay the whole, so add an anchor point to the middle of the vector mask, and then use the Fillet tool to render the rounded shape as shown in the figure.
By creating a new vertical guide on either side of the cylinder, find the midpoint, the ruler tool opens (Command+r/ctrl+r), as shown, the left Gener guide, and the right gener the guide line. Rectangle Marquee Tool (shortcut key m), simple drag out of the box as the size of the diagram.
I set the bottom layer temporarily black to make the effect more obvious.
Step 4
Right-click in the selection, deformation, such as figure, width value set to 50%.
Step 5
Now, in the middle position, pull out a vertical guide.
Step 6
I don't quite like the position of the cylinder.
I want it to be at the bottom of the first wardrobe with the corner in the same line, as shown in the following figure. So, I pull out a horizontal guide, and then, move the cylinder up to the horizontal line, move it, hold down the SHIFT key to move it along the straight lines, and automatically fit the guides.
Step 7
Then start creating the floor section. Return to the first layer, using the Rectangle tool (shortcut key U). In the floor position, simply sketch a light gray rectangle. Make sure that the layer is at the bottom of the layers of several other elements, double-click the layer, open the layer style, click the gradient overlay, set the blending mode to normal, opacity to 20%, use black to white gradient, angle 90°.
Step 8
Next, start to create the tile part, just like the original picture, we will just do the floor layer is not visible, and then set the original background layer to be visible in the shape panel to find a line tool, simply pull out a 1px size white line, the following figure.
Step 9
Again, set the floor layer to be visible, then use the same method to make the wall effect, color selection dark gray. Or with a rectangular tool, width up to the wardrobe edge, gradient overlay effect slightly different, the following figure.
Step 10
The production of ceilings, the use of PEN tools, first of all, to find out where the vanishing point. Because the new wall, so to adjust the perspective of the ceiling, you can draw a feeling or drawing guides to outline the line. As shown, the line between the bottom of the wardrobe and the bottom of the right window crosses the line to get a point.
Step 11
Choose a color, draw the third line, such as the figure, three point intersection point for vanishing point.
Step 12
Use the Pen tool, color selection light gray, along the line just painted the line, the same, the use of gradient overlay effect, such as the figure, at this point, you can draw the auxiliary line before deleted.
Step 13
There is light coming in from the right, so the ceiling on the left should be slightly darker and the gradient will be a little bit.
Step 14
Hold down the ALT key, copy the mask of the ceiling shape layer, drag to the gradient layer, and set the opacity to around 20% to create a realistic lighting effect.
Step 15
In order to make the floor more smooth and bright, add the surrounding objects on the floor of the reflection is a good choice, but to pay attention to the perspective of the problem, you can not simply flip it vertically, and then add a gradient mask, these operations need to be a slight tilt before the more realistic.
Start with the simplest "cylindrical layer", copy the layer, flip it vertically, and add a gradient mask. Then copy the "cylindrical layer" that you just started, use freeform (command+t/ctrl+t), right-click, flip vertically, and place the layer underneath the cylindrical layer.
Step 16
Add a layer mask, select the Gradient tool (shortcut g), create a black-transparent gradient, pull the gradient up from the bottom of the entire picture, and adjust the opacity of the layer to 40%.
Step 17
The effect on this side of the window is more complicated than the cylinder part. Similarly, the duplicate layer, vertical flip, the difference is that the direct effect on the floor is the wrong angle of view, so you need to right-click, deformation, to reduce a lot, you can hold down the ALT key, scrolling mouse to resize.
Classification:
- PS Getting Started Tutorial