"Turn" unity3d about Bezier curves, smooth curves, smooth paths, dynamic curves

Source: Internet
Author: User


Many times we need is not straight line and polyline, but a smooth curve, such as the pathfinding system, some objects of the curve movement, all need to smooth curve to ensure the effect, today tried, through the use of Itweenpath Bezier curve can be a good way to achieve smooth curve, the following, the information, on the link, the usual, e-mail to Project

Only one code, casually attached to an object, through the construction of empty objects, or other objects to mark the curve path, and then drag the object to the code of the Monitoring panel, you can, the code is not much and do not have to fully understand the definition of Bezier curve, will use the function of this code can be, function is I took from the Itween plugin, A little bit of a change.

The use of Linerender to show the route, would have feared too many path points, will not affect efficiency, and later found no impact, of course, in the actual application does not need to show in the game window, as long as the function can represent the curve is OK

★unity3d Bezier Curve
Web address: Link: http://pan.baidu.com/s/1ntObN77 Password: o3hu
Bezier curves are used for smoothing curves, there is no new application method, just combined with linerender, can be displayed in the game window. In addition, the Bezier formula is written separately to facilitate direct invocation.

★unity3d Some information about the network
Youku Video Address: http://www.youku.com/playlist_show/id_20699948.html
Web address: Project: Link: http://pan.baidu.com/s/1qWr1Cde Password: Hach
HD Video Download: Link: http://pan.baidu.com/s/1ntkgouX Password: 8MXF
In fact, I personally on the network this piece is not too familiar, here just give some learning materials, are official, but now not easy to find, this information although a bit old, but the entry network is still possible, the last recommendation to learn the socket, this is all-in-one for what online game.

★unity3d about the Txt,xml,json file read and write, and the creation of external files (clips)
Web address: Link: http://pan.baidu.com/s/1qWv5z7u Password: gmcm
This post is actually relatively basic and simple, the inside of the text read and write is the most convenient way of personal feeling, but not the fastest and most efficient method, there is a man also pointed out some mistakes, and write their own experience and views, we look at the time also please pay attention, if there are loopholes and errors please point out, Convenient Yimeimei better understanding, thank you.

"Go" unity3d about Bezier curves, smooth curves, smooth paths, dynamic curves

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