Some articles about engine design and scene management

Source: Internet
Author: User

 

I have visited gamedev over the past few days and have reviewed almost all articles and posts related to scene management. I have benefited a lot from the discussion of various cool people and it is very useful for the design of research engines, list some particularly interesting posts and hope they will be helpful to you :) (the following order is different)

 

(Update on 4.23.09)

The technology of a 3D engine part 1, Part 2, Part 3

Scene Graph Resources
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 349829

Terrain and scene graphs (the classic discussion about scene graph includes the following two. Yann l replies are all excellent !!!)
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 110342

Combining octrees and BSP trees... is it possible?
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 123169

ABTS, relaxing them and other questions
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 330265 & whichpage = 1 & #2146040

Anti-scenegraphism: a tale of Tom Forsyth's "scene graphs just say no)
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 464464 & pagesize = 25 & whichpage = 1

Multi-view scenegraph, KD-tree, Abt, BVl, static vs Dynamic Objects
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 483793

General question on scenegraphs
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 350528

Bounding volumes/scenegraph
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 264529

Dynamic Objects in scene Graphs
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 310246

Occlusion Culling
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 153497

Scene graphs and octrees
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 454593

Quadtrees + Collision Detection
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 434610

Octree + portal engine question
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 450982

Octrees and scenegraphs... how do they work together?
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 464305

Octrees vs KD-trees
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 289728 & pagesize = 25 & whichpage = 1

To BSP or not to BSP...
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 310021

"Next gen" Game Engine Design
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 425353 & pagesize = 25 & whichpage = 2

A very basic KD-tree tutorial?
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 504800

Understanding and implementing scene Graphs
Http://www.gamedev.net/community/forums/topic.asp? Key = featart & uid = 2028 & forum_id = 35 & topic_title = understanding + and + implementing + scene + Graphs

Dynamic Objects in scene Graphs
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 310246

Engine Design Questions
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 515082 & whichpage = 1 & #3351070

Object-oriented scene management
Http://www.gamedev.net/community/forums/topic.asp? Key = featart & uid = 1812 & forum_id = 35 & topic_title = object-oriented + scene + Management & pagesize = 25 & whichpage = 1

Scenegraph Management: A Discussion
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 181233

Dynamic 3D scene Graphs
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 517420

Need some help with scenegraph/octree Concept
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 128965

Scene Graph. Dag or tree with mesh list?
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 345631

Scene graphs and spartial partitioning
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 204534

Your scene graph design
Http://www.gamedev.net/community/forums/topic.asp? Topic_id = 254917

 

 

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