The latest FlashCS3 Simplified Chinese help document CHM provides download _flash tutorials
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About this manual
This manual provides the foundation for developing applications in actionscript™3.0. To fully understand the concepts and techniques presented, you should already be familiar with general programming concepts such as data types, variables, loops, and functions. You should also understand the basic concepts of object-oriented programming, such as classes and inheritance. It would be helpful if you had previously mastered ActionScript 1.0 or ActionScript 2.0 knowledge, but this is not necessary.
ActionScript 3.0 Programming
ActionScript Quick Start
The purpose of this chapter is to get you started with ActionScript programming, while providing you with the background needed to understand the concepts and examples of the rest of this manual. This chapter begins with a discussion of basic programming concepts that are described in the context of how to apply them in ActionScript. This chapter also describes the key points for organizing and building your ActionScript application.
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