The Maya course of Workbench Establishment

Source: Internet
Author: User

In their own hard drive to see the previous collection of a concept design map, feel very interesting, so also did a tutorial for you to reference.

1. Use the duplicate with transform to copy the steps first.

2, scaling a new cube growth strip, to be sufficient number of segments for deformation, and rotation to adjust the steps.

3. Copy the cuboid to the other side.

4. Such as drawing line, with a circle curve with this curve, using surface>extrude, get the desired shape, and make appropriate adjustments.

5. Using Modify>convert>nurbs to polygons, convert the model to a polygon.

6. Do Boolean operations with a polygon cube.

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