The tiled map editor can finally add images of different sizes.

Source: Internet
Author: User

I have been paying attention to this feature recently (tiled is updated almost a year ...) The new version 0.10.0 finally adds this feature. Excited !!
The procedure is as follows:
1,

For example, add a graph block of the collection of images type.
2,

For example, click the arrow (I have been searching for how to add images for a long time) and then click "add tiles" to select the image you want to import.

In addition, the new tiled version also adds the physical collision editor function (View-> tile collision Editor). You can add the corresponding collision area block for each image in the graph block.

Unconsciously, tiled has become an all-around game level editor.

The tiled map editor can finally add images of different sizes.

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