When using threads, it is often important to note that access-critical resources are locked.
Forgetting to add locks during the coding process due to carelessness will bring unpredictable errors. This kind of error is difficult to reproduce when a single run or small concurrency, when the data is large, the number of users increased, the system crashes, large data errors caused. Cause loss.
The mutex in a thread is similar to the semaphore of a process, and can also be seen as a PV operation to protect critical resources and ensure that only one thread accesses it.
The following code is a no-lock error code, which also involves some of the small details that you need to be aware of when threading programming is mentioned earlier.
1#include <pthread.h>2#include <unistd.h>3#include <iostream>4 5 using namespacestd;6 7 classThreadinterface8 {9 Public:Ten voidCreateThread (void* (*func) (void*)); One voidWaitthread (); A Private: - pthread_t M_ptread; - }; the - voidThreadinterface::createthread (void* (*func) (void*)) - { -Pthread_create (&m_ptread, NULL, func, NULL); + } - + voidThreadinterface::waitthread () A { at Pthread_join (M_ptread, NULL); - } - - classMutexlockinterface - { - Public: in voidCreatemutexlock (); - voidGetmutexlock (); to voidReleasemutexlock (); + voidDestroymutexlock (); - Private: the pthread_mutex_t M_mutexlock; * }; $ Panax Notoginseng voidMutexlockinterface::createmutexlock () - { the intret = Pthread_mutex_init (&M_mutexlock, NULL); + if(0!=ret) Acout<<"Init Mutex error!"; the } + - voidMutexlockinterface::getmutexlock () $ { $Pthread_mutex_lock (&m_mutexlock); - } - the voidMutexlockinterface::releasemutexlock () - {WuyiPthread_mutex_unlock (&m_mutexlock); the } - Wu voidmutexlockinterface::D estroymutexlock () - { AboutPthread_mutex_destroy (&m_mutexlock); $ } - - - classService A { + Public: the Static void* Run (void*)//class member Thread function removes the this pointer for static - { $ //M_mutexlock.getmutexlock (); the if(0==m_tickets) the { thecout<<"Stop operate!"<<Endl; the } - Else in { thecout<<"Window2:we has"<<m_Tickets<<"Tickets"<<Endl; theSleep1); About--m_tickets; the } the //M_mutexlock.releasemutexlock (); the } + intSetData (intData) {M_tickets =data;}; - intGetData () {returnm_tickets;}; the Static intm_tickets;Bayi Staticmutexlockinterface M_mutexlock; the }; the intService::m_tickets =1;//static variable out-of-class initialization - mutexlockinterface Service::m_mutexlock; - the intMain () the { the Service Srv; the threadinterface Thread; - Srv.m_MutexLock.CreateMutexLock (); the theThread.createthread (&srv.run); the 94 //Srv.m_MutexLock.GetMutexLock (); the if(0==srv.getdata ()) the { thecout<<"Stop operate!"<<Endl;98 } About Else - {101cout<<"Window1:we has"<<srv.getdata () <<"Tickets"<<Endl;102Sleep1);//delay 1s waiting thread 2103Srv.setdata (Srv.getdata ()-1);104 } the //Srv.m_MutexLock.ReleaseMutexLock ();106Thread.waitthread ();//waiting for thread to end recycle107Cout<<srv.getdata () <<Endl;108 return 0;109}
The above code is a ticket for the scene, pawn ticket only one left, two windows at the same time people need to buy tickets.
The thread does not lock, and the result is as follows:
Obviously this is not the result we want, only one ticket sold out two, the last remaining tickets show 1!
Remove the comment line, the critical resource operation is lock, and then run the program, get the results consistent with the expected!
This is why the thread mutex exists.
Thread Communication (i)--Mutual exclusion lock