Three Kingdoms 9 strategy: practice, military strategy
Urban skill practice Details
The city that can be practiced is
South PI infantry fought 100
Wuwei cavalry exceeded 100
Xiangping bow riding and riding shot 150
Jianning
Hui yuan, Shui Jun, Jun 150
Xicheng siege Jing Yi 150
Runan smart creation 50
North Sea Strategy chaos 50
Security Policy abuse 50
The following number indicates the minimum skill value required for the skill.
The city and time of practice are as follows:
January 1, April: xiangping jianning Anding, nanpi Wuwei
The 70-month event will be held in the southern North Sea of the west city of runan
All the time is the first day of the month (one, four, seven, ten) of the new season
If you have a martial artist who has not completed the skill and has reached the minimum requirement in the city, you can send them to learn the skill. The required time is one quarter, this skill will be available after three months.
Some training sites
Flat Hill strategy, Changshan infantry, giant deer Infantry
Shangdang Xihe bow ride Shangdang eldest son bow ride Beihai jimo Infantry
Beihai Linglong strategy Puyang Donga Zhiluo Puyang Taishan siege
Chen liudingtao, intelligence, and strategy
XIAO Pei Peng Cheng Zhi Lu Xu Chang Zhong Lu Zhi Lu Xu Chang Ying Chuan strategy
Ruannan PiXian Zhiluo luoyang Henan infantry Luoyang hongnong strategy
Luoyang Hanoi strategy Luoyang Guandu infantry Luoyang hanguan siege
Luoyang Pingyang strategy Chang 'an shangxian strategy Chang 'an Jinlin strategy
Changan sub-five-valley crosstroops settled Chen Chang's old strategy
Tianshui Longxi Firehorse Tianshui Duan Gu cavalry Wuwei Ranju cavalry
Woway cavalry west flat didao cavalry Wanyi county strategy
Xinye LongZhong strategy: Xiangyang Hanjin Water Army Jiangxia Xiakou Water Army
Beiping Yijing bow ride Jinyang Yanmen cavalry runan Song County siege
Chai sang Jiujiang shuijun
Xiangping transaction (foreign trade)
Band training (Water Army)
Lelang
Wudu
Changli training (gongqi) Transaction (Yantian)
Anping training (shuijun)
Beiping Abacus
Liucheng training (gongqi)
Yi Jing training (Gong Qi)
Ji tea
Yuyang training (bow ride) Transaction (Yantian)
Daixian training (bow ride) Trading (grazing)
County transaction (fabric)
^ No word found
Nanpi
River Training (Strategy)
Liling transaction (Yantian)
Jieqiao training (infantry)
Plain glazed barn Tank
Qinghe District
Ander
Dunqiu canal training (? #092; omitted) Transaction (farm)
The Book of Songs in gaotang
Copper hammers Wei Yi Bing Fa tongque Tai sacrifices (Wei Yi Bing Fa + unified rate) Transactions (circulation)
Giant deer training (infantry) Trading (farm)
Changshan Taiping martial arts training (infantry)
White Horse Building Monument (unified rate)
Jinyang transaction (mining)
Yumen training (cavalry) Trading (grazing )? #092; Shun (lubu has a bonus)
Taiyuan training (cavalry) Trading (grazing)
Xiangyuan fangtian painting and governance theory transaction (grazing)
Shangdang painting ding
Xihe jianbei (Force) beast (Bing Fa) Training (Bow riding)
Huguan
Eldest Son jianbei (unified rate) Training (gongqi)
Beihai Mozi transaction (farm)
? #124; laijiao (Yanzi Spring and Autumn + politics) Transaction (Yantian)
In the Spring and Autumn Period, jimo Yanzi will discuss sacrifice (Sima Fa + unified rate) Building Monument (unified rate) Training (infantry)
Linting Yu-Longji (pipe + politics) Training (? #092; omitted)
? #124; Wu Sima fa pipe Tao identification transaction (Yantian)
Puyang lushi Spring and Autumn sacrifices (Wu Zi + unified rate) Transaction (fabric)
? #124; A sacrifice (Sun Yibing Fa + unified rate) Training (intelligence) Transaction (fabric)
? #124; Spring and Autumn Period
Taishan fengchan sacrifice (Analects of Confucius + Intelligence) Training (siege)
Chen liuclaw Huang Fei electric Trading (circulation)
Dingtao Analects of Confucius training (intelligence) Trading (farm)
Rencheng training (siege)
Lower-level three-way sacrifices (three-way + unified rate) mink Chan (military) Trading (farm)
Guangling God and beast yundun sacrifices (Zhuangzi + Intelligence) Transactions (Yantian)
Langxie Shujing training (? #092; omitted) wangpenglai
Huaiyin training (intelligence)
XIAO Pei Historical Records Building Monument (intelligence)
Pengcheng qingshu training (intelligence)
Xuchang film luochang sachei mi Heng (Art of War) Transaction (circulation)
Zhongkui Building Monument (political) Training (intelligence)
Sichuan cow training (? #092; omitted )? #092; Shun (Liu Bei has a bonus)
Runan Wu zichuang-Tzu
PiXian training (intelligence)
Song County three-tip knife training (siege)
Yangan training (intelligence)
Luoyang Qixing Bao Dao Zhou shuyin Fu four people Yue Ling Yu xi JIU Xi Lu's mirror sacrifices (Lao Tzu + Intelligence) Cai Yi (Bing Fa)
Transaction (circulation)
Chaoge training (infantry)
Hanfeizi yamanyang public training in Hanoi (? #092; omitted) Transaction (circulation)
Pingyang golden elephant embedded pot Qin Cai Yi return training (Strategy)
River? #124; big ax training (intelligence) Transaction (Yantian)
Guandu Building Monument (intelligence) Training (infantry)
Hang-guan training (siege)
Mengjin
Hong Nong's national strategy training (? #092; omitted)
Henan Analects of Confucius collective solution training (infantry)
Chang 'an eyebrow knife Wei xiaozi Han Shu Jin er sacrifices (lushi Spring and Autumn + politics) Transaction (foreign trade)
On-going training (Strategy) Trading (grazing)
Yi Guan Lao Tzu
Shangxian shangjunshu sacrifices (shangjunshu + politics) Training (Strategy)
Wuguan
Yunlong fanghu
Meridian Valley Training)
Stability
Chen Cang training (siege) Transaction (mining)
Wuyuan liutao (liutao + unification rate) Building Monument (intelligence) Training (Strategy)
Tianshui transaction (farm)
Jieting District
Valley training (cavalry)
Longxi Li guanggong sacrifices (Li guanggong + force) Training (cavalry)
Xiping
Dido training (cavalry) Trading (grazing)
Golden City meteor Trading (foreign trade )? #092; (Ma Chao has a bonus)
Wuwei dawanma transaction (foreign trade) Transaction (grazing)
Ranking training (cavalry) Trading (grazing)
Boshan furnace Training)
Jiuquan transaction (foreign trade)
Shouchun Huai Nan Zi sacrifice (Huai Nan Zi + politics) Transaction (farm)
Joint training (siege)
Wujiang jianbei (Force)
Lujiang tieji snake and spear transaction (circulation)
Shi ting training (Strategy)
Xunyang? #092; Shun (Sun Jian has a bonus)
Ling (Jian Ye) Sun Yi Bing Fa Xiaojing Chuan Taiping Qing leader daqiao (Bing Fa) Yu Ji (Bing Fa) Strategy secret from the playing client empire
Fuling training (Water Army)
Danyang Yuji gift Trading (mining)
Wu
Qua Shouji Huasheng gift Trading (Yantian)
Hui Yu, Wu Yue, spring and autumn
Zhang An training (shuijun) Transaction (Yantian)
Start new transaction (mining)
Jianan beast (Art of War)
Chai sang Xiaoqiao (Bing Fa)
Jiujiang Changxin palace lamp training (shuijun)
Wuchang ganxiang calendar
Fuyang training (shuijun)
Nanchang transaction (foreign trade)
Gaochang transaction (mining)
Lukou training (shuijun)
Wong dual-tie Jade typhoid and miscellaneous diseases (circulation)
PiXian training (? #092; omitted)
^ The word "wo" cannot be found
Bowang
Hino
Hanyang
In the middle of the length of the arrow three care gift training (? #092; omitted)
Xiangyang Yijing Huayuan (Bing Fa) Sima Hui
Hanjin yufan training (shuijun)
New City training (Strategy)
Jiangling Yangji Gong sacrifice (Yangji Gong + force) Construction Monument (political) Transaction (farm)
Macheng training (Strategy)
HuaRong
Ulin
Yidu
Yidu
Yiling and Shi bi
Jiangjin District
Public Security
Lujiao Trading (circulation) in Jiangxia)
Anlu
Xiakou training (shuijun)
Changsha transaction (mining)
Milo jianbei (politics)
Wuling district
Hengyang
Guiyang canal life-saving transaction (mining)
Lingling tiedan
Xicheng District
Wei Xing
Shangyong training (siege)
Anyang
Yongan transaction (circulation)
Wuxian tielite Training)
Hanzhong four-wheeled tornado transfer transaction (farm)
Yangpingguan
Dingjunshan transaction (mining)
Wudu
Dazhong
Yinping transaction (mining)
Ziyun transaction (fabric)
Whitewater
Ma mengguan
^ No "commandid/", no words found
Jiange
Hanshou Training)
Brazilian wine cup
Hanchang
Jiangyou Trading (fabric)
Guang ROU
Chengdu liji Zuo Ci (Bing Fa)
Mianzhu
Duan training (Firehorse) Transaction (fabric)
Pei shuiguan
^ The word "water" cannot be found
Zuo CI, A tianshu (A tianshu event)
Xishu topographic map of Guanghan City
Jiangzhou tie lock transaction (mining)
Linjiang mountain sea Sutra
Jiangyang Trading (fabric)
Jianning
Juti transaction (orchard)
Qaran flying knife training () Transaction (orchard)
Wan Wen Shenshu (Bing Fa) Transaction (orchard)
Yunnan
Login transaction (orchard)
Yongchang pingman.com graphic training (Bing) Transaction (orchard)
Trading (foreign trade)
South China Sea transaction (foreign trade)
Cangwu Building Monument (Force) Transaction (orchard)
Hepu transaction (orchard)
Uwan
Qiang
UGU Shan
Shan Yue
Nancheng transaction (orchard)
Nanmanhan
Bytes
Youzhou, Jizhou, Binzhou, Liangzhou, Yanzhou, Yizhou, Jingzhou, and Jiaozhou
From the powerful regions, Yi Heng and Yi Yong soldiers worship the wicked traveler? #092; Disaster Recovery
Anyone in any region who asks for bribes and property retirement requires money.
Description of Attack Power Calculation Method
1 stunt attack damage formula (more than 60 force) = force x 20 x the power of the military, if a linkage occurs, the Force X 1.25 x force x (1.50-1.35), the Force X (2.0-1.50), and the Force X (2.5 ), 5. The force is double (1.60-3.0). If a force is killed (that is, a scene inspired by a soldier.
Guest empire-classic game special site
From the above, the damage caused by the stunt has nothing to do with the defense of the other party's military commanders, and has nothing to do with the number of soldiers on the other side. Even a few soldiers can hurt thousands of soldiers on the other side.
In addition to hurting the other side, stunt effects can also increase morale.
2. Land-based basic attack power = [unified rate + number of soldiers increased attack power + number of soldiers + morale of soldiers/2] x array Influence Coefficient
(1) The addition of attack power to the number of soldiers decreases with the increase of the general rate. For a military commander with a general rate of 80-800, this value increases the attack power by one unit for every soldiers;
(2) The influence coefficient of the Formation; the length of the snake and the circle is 1.0, the most powerful attacking force is the fish scale, the front vector is 15/9, The hewing, the inner shape is 12/9, the goose shape is 11/9, And the cone is 13/9;
3 Water War attack power = battle of the snake army + R (14-20)
(1) the number of soldiers has almost zero impact on the attacking power of the water war;
(2) The R value increases with the value of the commander.
[Strategy] Three Kingdoms IX chain of military commanders
The following are some special military commanders that are easy to make out of the chain
Liu Bei, Guan Yu, Zhang Fei
Liu Bei, Zhuge Liang
Liu Bei, Sun shangxiang
Liu Bei, Lu Zhi
Guan Yu, Zhang Fei, Zhao Yun, Ma Chao, Huang Zhong
Guan Yu, Zhou Cang
Guan Yu, Zhang Liao
Guan Xing, Zhang Bei
Guan Ping, Liu Feng
Zhao Yun, Chen Yu
Ma Chao, Ma Dai
Huang Zhong, Yan
Huang Zhong, FA Zheng
Zhuge Liang, Ma Zhe
Jiang Wei, Xia houba
Zhu rong, Meng Ke
Sun ce, Zhou Yu
Sun ce, taishi Ci
Han Dang, Huang Gai, Cheng Pu
Gan Ning, Ling Tong
Zhou Tai, JIANG Qin
Chen Tai, DENG Ai
Zhuge Chen, Chen table, Zhang Xiu, Gu Tan
Cao, Xia houyao
Xia houyu, Xia houyuan, Cao Ren, Cao Hong
Zhang Liao, lejin, Li Dian
XU Yu, dianwei
Overview, Zhang He
Lub, Chen Gong
Yan Liang, Wen Chou
Yangshuo, lukang
Jia Wei, Zhang embroidery
Parent-Child military commanders
Brother Wuzhi (except Yuan Shang/Yuan tan, cao yu/CAO Zhi, Sun He/Sun BA)
Three Kingdoms IX
Land troops and law of defense
During the war, each army (or some buildings) will indeed launch the war.
Inspiring and healing troops can also be initiated in addition to war
The status of the troops is related to the status of the troops.
1.6 times as high as property (near the city)
The "incentive" is 1.3 times as high as that of the troops.
Location + 2 times higher
Suitable for formations and easy to launch specific tactics
It is also easy to launch the armed forces in the forefront of the market, with the top posts = 1.25 times in the middle column = 1.6 times in the back Column
The higher the armed force is, the higher the damage to the enemy
However, if the enemy's martial arts are more familiar with this tactic, the damage to the enemy may be reduced to 10 points.
When launching the infantry cavalry system, half of the chance is to rescue the target troops from their own captured articles from the hacker empire.
However, if the other side is in a "Heyi" formation, it cannot be rescued
If you are more than 301 skilled in the arms, you can "attack" the top of the enemy's squadron
The sniper attack rate is relatively high in the form of a string.
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About location
The closer the battle location is to the Fangcheng pool, the better.
Departure after departure x (0-9)
The arrival date is displayed after the target is selected.
Wait for the next round for more than 10 days
If the arrival date is within 10 days, you can adjust the departure date to make the most of the location
However, if it is too close, the Fangcheng pool will be in a battle state.
As soon as it becomes a battle state, it will be able to get out of battle.
Cannot be used to initiate chaos, false reports, incentives, and rescue
Therefore, you must use the departure time flexibly in the most favorable regions.
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Chain of land troops and Law of War
General Chain Stores: continuously launch the same law of defense
Special chain stores: normal chain stores and enemy troops are in abnormal states (such as "Chaos)
The number of chain stores can be increased when the military force association is launched.
(For more information, see the Three Kingdoms Association IX Association of Law Enforcement)
The initial chain rate of Taper row is 1.5 times
Facility Defense Law
An attack rate of 10% is returned when a device is attacked.
The facility can launch a Firehorse System of troops: Yi/Cheng Sai (Qilin), Yi (continuous shooting), and Guan (crossbows)
The military infrastructure can be launched by the general, and no one will be able to launch the military infrastructure.
It is irrelevant to the general's acquisition
Water army and law of defense
Decision on the ship type: Walking through Yanyu, building ship (yarlan), mengchong (strong attack), fighting ship (strong attack/yarlan)
Indirect attack: Yanyu/yaran, which can be used to attack 」
Direct Attack: attacks/attacks can save your prisoners
Strategy/Strategy system, which can also be launched in Water
There are also special chains
Tactical formations and Effects
1 infantry (fighting/fenxun)
The "Fish Scale" and "Crane wings" are relatively high.
The troops in South China man/mountain Vietnam have a high volume of traffic.
It is possible to save our prisoners.
2 cavalry series (Breakthrough/assault)
"Cone" and "front vector" are relatively high.
The qwowang troops have a high fever rate.
It is possible to save our prisoners.
3. Bow riding series (riding, walking, and flying)
The heartbeat and heartbeat periods are 2x larger.
The uwan force is highly popular
It is possible to "attack" the enemy's leader, Lieutenant generals, or general personnel in the facility.
4-Force System)
The Formation of "yundun" and "jinglan" is twice as large as that of "yundun ".
It is possible to "attack" the enemy's leader, Lieutenant generals, or general personnel in the facility.
Launching troops by facilities
5 strategy Series
Chaos
The higher the military commanders, the more easy the enemy troops to chaos and play the guest empire. My games and my home
When the enemy troops are in high status or some military commanders choose to "instigate" the army, "Chaos" will fail.
The enemy army uses a square view to reduce the "Chaos" success rate by half.
Bytes
Points, fire, water, and rock, with different topography
The higher the generals are, the greater the damage to the enemy. The lower the enemy's generals are, the more chaotic they are.
When an army of enemies chooses to "break through", "fail" will fail.
The enemy army uses a square view to reduce the "Chaos" success rate by half.
Heart attack
The enemy troops or facility soldiers can be directed to their own sides, and the enemy troops can be "unavailable 」
When the enemy troops are in a "high-spirited" status or some military commanders choose to "instigate" the army, they will not "go empty 」
The enemy army uses a square view to reduce the "heart attack" success rate by half.
Magic
It can hurt multiple enemy troops and make the enemy troops "Chaotic 」
When the enemy troops are in high status or some military commanders choose to "instigate" the army, it will not be "Chaotic 」
The enemy army uses a square view to reduce the "magic" success rate by half.
6. Policy System
Buzz
The higher the enemy's knowledge and tactics are, the easier it is to succeed, and the more it can reduce the morale of the enemy.
Encouragement
It can be launched when the morale of the troops falls below 80
The higher the knowledge of the military commanders and the skill of the strategy, the higher the morale of the military commanders.
Treatment
The general was injured. More than half of the wounded troops may be in "Chaos" and "Collapsed" status.
The higher the knowledge of the military commanders and the skilled value of the strategy, the higher the response rate of the wounded
It can also treat other nearby troops
Magic
The higher the skill and skill of the generals, the easier the enemy will succeed, the more damage the enemy or greatly reduce the morale of the enemy.
Three Kingdoms IX facility general selection principles
Selection principles of general facilities
1. The highest rank in the military system
2. The title is in the same direction (East-> south-> West-> North)
3. If all employees do not have a military title, the election rate is the highest.
4 when the monarch becomes an emperor, there will be no title. Unless the unified rate is the highest, otherwise the same facility will have a military title or a higher level of unified rate will become a general