Types of work required for developing a mobile game

Source: Internet
Author: User

1 Planning class =. = Including values, systems, and mobile games.

2 Program classes,

Generally divided into clients and servers.

The client is mainly responsible for processing human-computer interaction and performance, and can be subdivided into engine programs (Performance Tuning, adaptation of various machines, and performance of writing a shader ),

Tool programs (reduce all kinds of physical work for art and planning, and improve production efficiency ),

Ui Program (familiar with the UI library of the project, able to implement various abnormal UI requirements and extended controls ),

Gameplay Program (logic program, okay, in domestic mobile games, it is a free man, all-around miscellaneous... What SDK access, payment for purchase, or something)

Main Program (design the overall architecture, control direction, check code, the most important thing is to control the progress)

The server implements data persistence and communication.

Mobile games are relatively simple, and there are not many clients communicating with each other. The server logic is also relatively simple.

3 art

It can be divided into 3D and 2D.

In 2D format, well, there is a very awesome job called original painting, or conceptual design. I think of the blizzard Storm Team. Currently, mobile game teams generally draw cards ..

There is also a major category of 2D, UI, okay, Wannian pitfalls.

Some games also have 2D scenes and 2D characters.

3D modeling includes 3D role modeling, 3D scene modeling, 3D action, and 3D special effects.

There is another technical and art Post that does not know how to calculate it ..

In 3D, I am more interested in special effects. I consulted special effects colleagues. It seems that all the dynamic effects except action accidents are special. I feel like a very interesting position.

I complained about the position in which Naruto (the fighting game on the host) played the performance .. It seems that the film and TV technology has been used.

Big Brother, how did he make a big tree from the ground .. Resentment ..

 

Types of work required for developing a mobile game

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.