* A Unity3d project has a prefabs, I want to get another project to be reused?
Right button that prefab, pop-up menu
Here Select Dependecies can view all the dependencies of the prefab, including scripts, stickers, models and the like. I'm going to have to export him all.
The following interface appears in the Select Export package
Note to tick include dependencies, there are many files missing. But actually tick this thing, will come out many do not want to do the file, must manually point off
Can be referenced by the reference list above select Dependecies, the main export of those files
When you're done exporting, you'll have a monster.unitypackage file.
You can drag this unitypackage directly into any project I want to import.
You will find that the file distribution in the imported unitypackage is in accordance with the original project directory structure distribution, but it does not matter, import into the new project you can easily drag these files, their love How to put files on how to put files, Unity3d will automatically identify the changed path
Unity3d Small Knowledge Note 1