Unity3D tutorial 7 basic applications and adding a rigid body, unity3d Rigid Body
Create a cube
Rename by F2
After the name is changed, change the location and place it at the location of the 000
Let's change y to 10 so that it will be suspended in the air.
The following describes how to add a rigid body component to an object so that the object has gravity and quality.
Click an object
Click Add component on the Properties panel to select the physical effect of Physics.
Choose the rigidbody Rigid Body Component
Added
The property panel displays new properties.
Rigidbody uses gravity
After checking
Click to run
Automatic Object drop
Mass is quality, which is an important attribute.
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