Unreal Engine4 Learning Note 2 animation montage

Source: Internet
Author: User

The location of the animation montage appears in animated diagrams and event diagrams of the animated blueprint , such as

Event graph, you can see that at the end of the mainline execution, if is punching true, a custom punch event is executed to play the animation montage

2. Animated chart, here is no longer direct and state machine directly output pose, but now pose to cache, and then mixed up. Note that when mixing, you can choose the bone in the red circle, as for the specific rules of mixing I am not very clear, but if you choose the pelvis, then boxing only upper body boxing and the lower body can run, etc. unaffected

3. In upperbody the position defined by this slot (group) is the position after the montage is opened:

Unreal Engine4 Learning Note 2 animation montage

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