The main course of the tutorial is to use the channel to the selection of the character wrinkles, and then use the curve to mediate its light and shade to eliminate wrinkles. This method is very practical!
Original
Final effect
1. Open the original image, observe the channel, looking for a strong skin wrinkle channel, select this channel is to facilitate our later better to select the wrinkles part.
2. Copy blue channel, get blue Copy execution: filters > Other > High Contrast retention parameters are set as shown below
3. Paint the area we don't want to choose with a paintbrush with a similar color
4. Calculate the Blue copy: Select menu: Image > Calculation (some version called operation) parameter set the following figure
5. Calculate the new channel again, calculate three consecutive times, get the channel ALPHA3. Then we look at the image and basically achieve the effect.
6. Hold down the CTRL point ALPHA3 the selection, and then add a new adjustment layer selection curve, the parameter is set as shown below
7. The mask in the curve to sharpen the USM.
8. If the feeling effect is not obvious, then establishes the curve adjustment again. Complete the final effect.
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