Using PS deduction to synthesize character photo replacement background function

Source: Internet
Author: User
Tags delete key transparent color

Final effect


< small map view big picture >

1, open the character material, first double-click the layer with the mouse to unlock, with a quick selection tool with a plus sign to select the characters (note: Hair edge do not choose too carefully, the next step will be used in the layer mode to filter hair).

2, in the selection of the right mouse click, select Reverse.

3, press DELETE key Delete, the selection of the background deleted, as shown in the figure.

4, with the Pen tool will be the character between the arm and waist background selected and deducted (Note: Red box background, is to deduct the effect).

5, drag the characters into the material, appropriate adjustment position. As shown in the picture.


< small map view big picture >

6, on Layer 1 to perform adjustment layer/hue saturation: Saturation-57.

7, on Layer 1 to perform adjustment layer/curve command: Adjust the parameters as shown in the figure.

8, on layer 1 to perform adjustment layer/Optional Color command: Adjust the parameters as shown in the figure.

9. Perform image/adjust/curve commands on Layer 2, which is the character layer. The adjustment of the curve, as shown in the figure. (Note: The curve is to improve the brightness of the character appropriately).

10, in Layer 2 to perform hue saturation, saturation-41, other values unchanged.


11, in Layer 2 to perform the optional color-yellow, cyan-100 magenta +100 Yellow-69 black-73.


12, optional color-red, cyan +53 Magenta +25 Yellow-15 black +10.


13, optional color-white, cyan +100 Black-11 other values unchanged.


14, optional color-black, yellow-33 other values are unchanged (note: These steps of the optional color adjustment is mainly for the character skin adjustment).

15, copy Layer 2, the Layer 2 to the front of the eye point, Layer 2 layer mode change to overlay. As shown in the picture.


16, on the Layer 2 copy to add a mask, with the Eraser tool on the mask to wipe off the edge of the character's hair (note: The eraser tool's opacity is 21%, the foreground color is white, the background color is black, because the layer 2 is stacked, the edge of the hair is filtered out, and the hair silk is preserved very well.


17, on the Layer 2 copy on the implementation of color balance-highlight, highlight a little cyan.


18, on the Layer 2 copy to perform color balance-shadow, shaded by green and blue.


19, on the Layer 2 copy on the implementation of brightness contrast: brightness +9, contrast +19.

20, new Layer 3, select the Gradient tool-radial gradient, the direction of the gradient is the foreground to transparent color over, the gradient mode is soft light, opacity is 47%, gradient position in the red box area. (Note: The purpose of the gradient is to create a halo effect, the foreground color is white).

21, double click on the layer 1 hue saturation, saturation-57, brightness-5, as shown in the figure (this step is to make the color of the background dimmed, to highlight the characters).

22, all layers will be stamped after the layer 4, with a patch tool will be the face of the obvious acne repair.

23, copy layer 4, on layer 4 to perform filter/noise/dust and scratches, its parameters as shown in the radius of 8 pixels, the threshold of 5 (note: The key to take the layer 4 copy in front of the eye, to see the effect).

24, on the Layer 4 copy on the mask, with the brush tool will be the character's skin noise and flaws properly wiped off (note: Brush opacity is 64%, the foreground color is black, the background is white.) to avoid the facial features of the characters when wiping.

30, in the Layer 4 copy on the mask, with the brush tool in the contour of the characters more prominent place, smear, in order to create a high light effect (note: The foreground color is black, background color is white, opacity is about 5%, the hardness of the brush is 0%, The size of the brush is adjusted appropriately according to the area of the contour protruding) as shown in the figure.


31, after all the layers are merged, then perform the filter/liquefaction command, respectively, using the tool on the left side of the red box labeled tools to liquefy the character's face and shape, so that the characters look more beautiful.


32, copy layer 4, perform filter/other/High contrast retention on the copy.


33, high contrast reserved parameters as shown in the figure: the radius is 3.1 pixels.


34. Change the layer mode of Layer 4 copy to overlay (note: This step is to increase the clarity of the characters).

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