I'm not a top designer (I don't even know what's called the top), and even some of the top (well known or excellent) designers I've seen are not as in-depth as they are able to evaluate. But I can barely answer the good designers, and the ordinary designers (I think most of the ordinary designers just know him/her less people, OK?). There is nothing in common (the assumption in the question is not tenable, you can assume that everyone is doing the design, as if the design is similar?)), A dime is not, otherwise where the gap?
"Ordinary designers are similar, excellent designers have their own excellent" (no comparison of sampling range, difficult to answer more accurately), in order to save time and space, I only say some I know, should not dispute the knowledge of the domestic excellent designers, the answer did not ask their opinions, so will hide the name and company; These are just my observations and exchanges, they may have another side I don't know, so don't hallow these stories. In addition, I do not think that you have to do so practice will be able to become "excellent", people have intelligence, physical strength, personality, family, education, different factors, to recognize the gap at the same time doing better than now is the big fortune.
First of all, these excellent designers are to love and focus
It's empty, isn't it? We look at the case, an X designer Junior high School began to play 3DS DOS version, has always loved and insisted, during the experience of truancy, suspension, entrepreneurial failure and other obstacles, is still doing this thing, before doing a major international game of the Asian region role model leader, He could spend 2 years constantly revising a model, until each wiring of this model is close to the perfect equal, under the heavy pressure work task, still can insist to study to the early morning, and then the thing that oneself learns to make teaching share, this kind of seemingly paranoid focus, in fact is a lot of designers are lack of, A work change 3 times can, change 5 times on the twitched, 7 times on the dozens, change on 10 times on the boss personal injury. But in the design process, it is necessary to scrutinize and polish the process, to be calm, to maintain the focus of continuous improvement of the quality of the work of the people, is not much. In addition, many designers say they love design, I see most people are not enough love, just a little love.
Second, excellent designers know empathy, respect for people
The way of thinking determines the quality of the design, the average designer sees the needs, workloads, and KPIs, and the good designer sees the gap between the product and the person, the conflicting ideas behind each demand, and the "I" position in the middle and downstream. They will use UCD method to deal with a lot of work and life problems, these people are not what we usually look like the "Dead Art" and "wireframe". A W designer (girl) will ask other people's work habits in the team communication, then adjust their use of the document tools, PSD layer naming habits, and even help programmers look for reusable interface code to complete the efficient prototyping development, the most surprising to me is that After work, she will put the desktop of the paper and pencil template and so on neat received together, because every day to use to take out this is very inconvenient, I asked why, she said: "Every morning the company's aunt will clean, I put things away, they clean also more convenient", this thing is not related to the design? But it's about the details and empathy. , not paying attention to the designers, and making fun of the behavior, you feel it.
Third, the precious is humility, constantly looking for progress space
From macroscopic to microscopic thinking, from concept to landing means. Most of China is not innovative environment, which you all agree? But I do not talk about the environmental reasons, although this to a certain extent inhibit the incubation and growth of excellent designers. The Few good designers I've ever seen, they are humble in the first place, even if they are already prominent in visual design, they are asking themselves whether they can improve the ability of some interactive design, whether more contact users to study their lifestyle and consumption behavior, these are spontaneous. Some L designer's work and life habit is like this (and I kinda like): 8:30 up, Night 1:00-2:00 sleep, daily 200-300 industry news or product data analysis, in-depth reading 10-15 professional articles, a good Evernote note synchronization, About 30 minutes, work anytime, anywhere, the meeting as far as possible control, weekly practice 1-2 ideas (may be interactive, there may be visual), regularly write articles (but not necessarily hair) ... Insist every day, always think of themselves as a pupil, do not have "I seem to be a good designer" of self satisfaction, seize all access to information, enrich the opportunity to think, reasonable management time (strict control of their own brush micro Bo, see friends Circle, QQ chat and other time), this is all, no cheats.
Four, in a good platform, the right opportunity to show your ability to the best
The world is a contingency, you change the subjective, but can not change the objective, those who tell you as long as the effort will be successful people are bullying, you want to become a good designer, you must for excellent customers, excellent company services, or create a good team, no successful products, there will be no good designer. I look at the release of the "gossip" said a lot of details of the topic, and this problem, the Lord can see, is not soft wide, I wrote something, do not want to knock again.
Finally, the excellent designers do not have any magical design methods, there is no super design weapons, are people and people's personality, habits, professionalism, responsibility of the difference, when you slowly accumulate, become mature (old?) While still active in the design circle, these qualities will be transformed into your pattern, gas field, personal charm.