When we use some web analytics tools, we find that general reports are divided into three main modules: User access, content browsing, and traffic sources. Each category consists of a variety of analysis metrics that make up a variety of presentation reports, starting with a description of the various metrics under the Content browsing module (primarily the page view of the Web site), and what subdivisions we can implement based on these metrics. Basic metrics for a page the definition of some common web analytics metrics can refer to my previous article--the basic metrics of web analytics, and here's a list of some of the Metrics: page Views (Pagevi ...).
We 8630.html "> sometimes cannot afford to face a product error. No matter how carefully designed, no matter how many tests have been done, users will still encounter errors and problems. Even if your product is running well 90% of the time. But they won't forget it if they don't want help. "Getting real" since the error is unavoidable, then how to carry out fault-tolerant design is the key. Fault-tolerant design is the interface that people see when errors occur. Just like dealing with mistakes that shouldn't happen ...
Let's take a look at two actual cases: in QQ, will http://www.aliyun.com/zixun/aggregation/24036.html "> chat record in the image of the expression Design: Right button picture," Add to expression. Second example ... Not 360. In Rtx, the image in the chat record as the expression of the design: first collection of pictures, and then in the Expression panel "add a custom expression" to open the Expression management interface, select the collection of pictures added as a custom expression. ...
We typically view http://www.aliyun.com/zixun/aggregation/9086.html ">app design and web design as two completely different areas." With the advent of web apps, the boundaries between each other seem to blur, but we still try to compare app design with web design. Even designers who work on both sides often treat them differently. In fact, these two aspects can be mutually complementary. Each type of design has its own advantages and disadvantages, often also ...
We talked a lot about the factors that users consider when choosing a mobile app. There is no doubt that you should be more aware of the importance of humanized design and enjoyable user experience for the success of an app. However, the usability of an app is not only embodied in intuitive interface layout, concise design and a series of logical operations. When it comes to the availability of apps on a mobile device, one of the most critical aspects is how it works in different environments, how it works with other applications, and how many signals coexist with the user's smartphone. Be sure to download or post ...
We talk about "getting through" between Internet products. As usual, to illustrate the truth, we will take the case of other people's websites to explain. First look at the case: Sina News, UC chat, microblogging between. When visiting Sina News, there will be a floating window title bar in the lower right corner. Say if you want to talk to someone who looks at the page. The point opened after the discovery is http://www.aliyun.com/zixun/aggregation/11561.html "> Sina UC Chat room." So I could talk. Also be ...
We believe that the goal-oriented design method consists of 4 p, i.e. process, pattern, principles, practices (processes, patterns, principles, practices), and I will discuss the first 3 p. Interaction design is generally a difficult and messy task, and interaction designers are often asked to imagine and define in a tight schedule a possible use of the latest technology, and no one has seen, we must have a deep understanding of the complex areas of products, must balance the competitive priorities, Must understand the constraints of the technology used and the machine ...
Each of us has our own personality, no one is exactly the same as others. Our relationship is based on http://www.aliyun.com/zixun/aggregation/7518.html "> Interaction between people." Like everyone else, web-makers have a unique and interesting personality. But while our personalities have a significant impact on our lives and our work, when we look at the pages, we still find that they are not very good. For example, despite the Chicago Tribune and New York ...
We can see that many of the sites now have content ratings, whether it is E-commerce, http://www.aliyun.com/zixun/aggregation/18542.html "> Information sharing or content download." The score of the content is mainly divided into two categories, one kind is the user to the content grading, mainly aims at the user's use feeling, like the E-commerce website commodity grading, content sharing website content grading and so on, this also is the current most common scoring pattern, but the content comprehensive score computation also relatively is comparatively simple, big ...
We often see the registration page of each website, "xx second registration" tips, here to exclude the spam site or game ads do not mention, but who has thought why should have such a hint? Everyone is familiar with the registration process, you need to fill out a lot of information, and even have to enter the mailbox click Link to verify or activate. So our understanding of this hint is that designers want to tell users that their site registration process is not so cumbersome, so you do not have to feel fear or anxiety. In fact, many times your website registration process may not make users feel fear or anxiety, which ...
We often use "neat", "easy to read", "cordial", "easy to maintain", "forte" to describe some good developers write code. Now, there is a more fashionable word for the code "elegant", does it sound like a very cordial? The page is the performance level of the Internet product, not only emphasizes the appearance, but also should respond to the update fast Internet product demand. To be a good developer, experience accumulation is essential, and part of the experience is summed up in the details of the work process. Described below is the details of the various aspects of the page development process, ...
We often hear a saying: "Never treat others as fools." "Believe it or not, I believe it anyway", especially when it comes to the immediate interests of others, a dime will be divided into two halves. But sometimes we are willing to be "stupid", of course, the fool here is not really silly, but do not need to move the brain. We are in product design, we should let users less brain, because the mobile phone is their intimate partner, 24 hours a day with the mobile phone half, so people pick up the phone, subconscious is relaxed. Stay foolish, let jobs big ...
We often say that the design should be crisp and concise, at a glance. Recently we have seen fashionable design trends towards the plane, and today we want to share the design of this kind of page-pricing page design. Many times when you jump from the homepage to the pricing page feel to another site, and the importance of pricing pages is self-evident, want a higher conversion rate may wish to work more on this. Source: Wdlanyperk Audible barkbox Campaign Monitor Conference Badge ...
I am often asked what a product manager is. What do they do? Where do they come from? Why do they like geek geeks so much? Marty Cagan the product manager in his book called Insiped: to discover a valuable, useful and viable product. Similarly, I often define product managers as the intersection of business, technology, and user experience. (Hint: perhaps only product managers themselves will be able to draw themselves into the Wayne Chart ^_^). In these three areas, a good product manager should have at least one of the most experienced, and ...
I will write about the design of mobile games for two private reasons: first, to prove that I am creative and not just make games for profit. Secondly, I hope to help those special types of entrepreneurs: from the closed Palm Machine Studio independent talent. To help these teams get out of the myth, my friend Andrew Smith (game State Note: spilt Milk studio) lists the design problems that we have encountered and others frequently encounter. Mobile game ...
I read the original research "design design", not trendy (in this world, trendy, but always chasing), is to see if you can get some design inspiration or ideas, used to do ppt. I now do PPT training more in-depth, the more feel the lack of design theory system accumulation, the past is a mistake, now have the consciousness to use http://www.aliyun.com/zixun/aggregation/13033.html "> Design thinking to transform PPT, The lack of knowledge and professional training ...
The first time I went to Shanghai Ikea is 2006 when Na elder sister took me, she deliberately told me let me carefully to observe the IKEA every detail. As soon as I entered Ikea's door, I saw a 17895.html "> Road Map" On the wall of the hall. A very simple road map, is a big circle. From the entrance to the exit just formed a less regular circle. In the vicinity of the route is the product, you can enter any commodity area at any time to experience the product. When you need to move on, just keep on doing a simple lap on this lap. Also very ...
I was often asked: "What do you do?" "Interactive Designer. What does interactive design do? "I'm embarrassed to explain a bunch:"! @#¥% ... "The other side is more puzzled:" That ... is not the visual design of the Web page? ”......... Online search of a picture, found that not only I, many interaction designers are confused. Lack of a sense of professional existence. One of the characteristics of interactive design-"virtual" interactive design seems to be difficult to explain, a bit of "empty, hollow," something. With the rapid development of Internet, there are few ways to learn from the interaction design. Interactive design This industry seems to rely on the predecessors ...
I was often asked: "What do you do?" "Interactive Designer. What does interactive design do? "I'm embarrassed to explain a bunch:"! @#¥% ... "The other side is more puzzled:" That ... is not the visual design of the Web page? ”......... Online search of a picture, found that not only I, many interaction designers are confused. Lack of a sense of professional existence. One of the characteristics of interactive design-"virtual" interactive design seems to be difficult to explain, a bit of "empty, hollow," something. With the rapid development of Internet, there are few ways to learn from the interaction design. Interactive design the industry seems to be in the front ...
I have worked as a freelance freelance writer http://www.aliyun.com/zixun/aggregation/7314.html "> Work experience so I decided to share this article." I remember whenever I was going to design for the website, I always grabbed the point that the home page was the most attractive part of the site, convinced it could capture the sight of every visitor, not just the homepage but the process of exploring the entire site. First page is when clicked "Homepage" the button and enters the net ...
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