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2d-wave implementation of parallel decoding algorithm (based on multi-core non-shared memory system)

In the scalable Parallel programming applied to H.264/AVC decoding book, the author implements the 2d-wave parallel decoding algorithm based on the dual-chip 18-core cell be system.Cell be schemaFirst, let's look at cell be. Cell be is all called the cell Broadband Engine, is a microprocessor architecture, cell processor by Sony, Toshiba, IBM co-development, has been applied to the PlayStation 3. The schema for Cell be is as followsThere are 9 cores i

Learn about Rigidbody2d and collider2d in native 2D by making Flappy Bird

rigidbody2d by transform, which is often set in the script.Note When the gravity scale is set to 0 o'clock, the rigidbody is no longer affected by gravity.Meet Collider2dYou can add a collider with the following three types of collider in the Add Component option by tapping collider2d in physics2d:boxcollider2d: Box-shaped collider, usually rectangular.CIRCLECOLLIDER2D: Round Collider.POLYGONCOLLIDER2D: Polygon ColliderWhen we add a collider to a 2D

Emwin machine User interface display brush screen slow? Try a GUI graphics screen with 2D graphics acceleration

1. IntroductionGUI graphic screen is a "graphic LCD Controller + TFT LCD Screen" LCD module, can be used as a third-party graphics library Emwin/ucgui, Microchip-gui, EGUI, Stellarisware-grlib, Microwindows, UGFX and so on graphic display device, GUI graphic screen and traditional TFT LCD screen The biggest difference is that it has 2D graphics acceleration function as well as the font and picture can be stored in the external Nand-flash (not occupy C

Canvas 2D entry to HTML5 RAID 3-transformation and combination

two methods are widely used in deformation.Save status: context. save ()Recovery status: context. restore ()The save and restore methods are used to save and restore the canvas state without parameters. The canvas status is a snapshot of all styles and variants applied to the current screen.The canvas status is saved as a stack. Each time the save method is called, the current status is pushed to the stack for saving. This status includes:• Deformation of the current application (I .e. moving,

CSS3 Transitions and 2d transformations--Review

transition effect that starts and ends at a slow speed.Cubic-bezier (n,n,n,n) defines its own value in Cubic-bezier, and the possible value is a number from 0 to 1.Transition-delay define when an over-effect startsSyntax: Transititon-delay:time;TIME specifies how long to wait before the transition effect begins.Example:Results:        Example: (Bézier curve)Results:        Example: (write with multiple variations)Results:      2.transformThe letter is the deformation, the meaning of change, in

CSS3 2D Conversion

With CSS3 conversion, we are able to move, scale, rotate, lengthen, or stretch elements.Here is the 2D conversion1 translate ()By the translate () method, the element moves from its current position, based on the givenLeft (x-coordinate) and top (y-coordinate) positional parameters:Transform:translate (50px,100px) moves the element from the left to 50 pixels, moving 100 pixels from the top.2 Rotate ()The element rotates the given angle clockwise by th

Qlgame 2D Engine Authoring Environment construction

Qlgame 2D Engine Authoring (Win7 environment construction)Guangzhou Kylin Network Studio, plans to make a 2d game engine, based on the OpenGL (ES) platform, temporarily support Android, later consider supporting linux,ios!Development environment:Os:win7 64bitDesign tool:vs2012 Eclipse ndk-r9dDevelopment principle:Using C + + development, can be easily ported to the Android,ios platform! is currently in step

Flatten 2D Vector

Implement a iterator to flatten a 2d vector.For example,Given 2d vector =[ [up], [3], [4,5,6]]By calling next repeatedly until hasnext returns FALSE, the order of elements returned by next should be: [1,2,3,4,5,6] .Hint: How many variables does you need to keep track? Variables are all need. Try with x and y . Beware of empty rows. It could be the first few rows. To write correct code, think on

% 2D in C Language

Let's take a look at the following instructions: Modifier format description meaning Int A = 1; int B = 1234; double C = 1.2345678; printf ("% 2D \ n", a); printf ("% + 2d \ n", ); printf ("% 4D \ n", a); printf ("% 2D \ n", B); printf ("% + 2d \ n", B ); printf ("% 4D \ n", B); printf ("% 2.2f \ n", C );M % MD out

Unity3d series tutorials-use free tools to develop 2D games in unity3d section 2 (I)

won't take a lot of time, because the prospect of javafx is not very clear, I am also waiting for the next major update of javafx. A bunch of nonsense talk, as mentioned in the previous section, the common problem of writing blogs .... In the previous section, we mainly introduced some of the free plug-ins and tools we need in game development, and how they initialize them. In this section, we will learn how to create a level and then complete the first level of our game. The most important p

2d game acceleration framework based on stage3d: Starling Introduction

Since the release of Flash player11 last year, the topic of hardware-based FLASH application development has been discussed among major media and Flash developers. With the hardware acceleration function, the biggest problem facing flash is that the presentation performance can be solved. With the hardware acceleration feature, flash can bring web games closer to single-host client games, this allows us to develop more brilliant and powerful games. Of course, hardware acceleration is not limited

Unity3D game development practices original video Lecture Series 12 U3D new 2D development methods practices, unity3du3d

Unity3D game development practices original video Lecture Series 12 U3D new 2D development methods practices, unity3du3d U3D's new 2D development method (New Method and Application of 2D game development for airplane hitting in Unity3d-4.x) Outline: Without NGUI and TK2d plug-ins, U3D provides the most powerful built-in tools. The development process is designe

Unity3d 2D bone animation plug-in Puppet2D use 1, unity3dpuppet2d

Unity3d 2D bone animation plug-in Puppet2D use 1, unity3dpuppet2d Hello everyone, I am Sun Guangdong. Reprinted please indicate the source: http://blog.csdn.net/u010019717 More comprehensive content please see my game pretty cool address: http://www.unitymanual.com/forum.php? Mod = guide view = my Cocos2d developers all know that Cocostudio is one of the animation editing components. Skeleton animation provides excellent performance for game develop

Android 2D plotting: android2d plotting

Android 2D plotting: android2d plotting Android uses the graphics class to display 2D images. Graphics includes Canvas, Paint, Color, Bitmap, and other classes. Graphics supports drawing points, lines, colors, 2D ry, and image processing. Among them, Color and Bitmap are very common classes. I want to talk about Canvas and Paint. Canvas and paint brush. Next, I w

Collision detection and response based on 2D polygon (1)

IntroductionThis article describes how to perform precise and efficient Collision Detection in 2D action games. Here, the collision is based on Polygon rather than on the genie. The two are designed differently. The collision detection based on the genie is completed by overlapping pixels between the elves. The polygon uses vector mathematics to accurately calculate the intersection, time, and collision direction. Although polygon is only an approxima

Introduction to two 2D graphics Libraries

Http://blog.2ndboy.net/%E4%BB%8B%E7%BB%8D%E4%B8%A4%E4%B8%AA-2d-%E5%9B%BE%E5%BD%A2%E5%BA%93/ The latest project needs to find a cross-platform 2D graphics library. It is best to use interfaces compatible with Microsoft's GDI +. After some searches and comparisons, I summarized some information about this and put it here to take a note. First, let's introduce the Cairo library. It doesn't matter if you have

Transcode the horizontal bar to % 2d. what function is used for conversion?

Transcode the horizontal bar to % 2d. what function is used for conversion? Transcode the horizontal bar to % 2d. what function is used for conversion? Reply to discussion (solution) Urlencode. urldecode is available. It is a user-defined function. $s = join('%', array_merge(array(''), str_split(bin2hex('-'), 2)));echo $s;% 2d Urlencode. urldecode i

Improve efficiency when drawing 2D elements in d3d9

For example, to draw a rect, the general method is Vertexbuffer-> lock (); Fillrectvertex (); Vertexbuffer-> unlock (); Settexture (); Drawprimitive (); The validity rate of drawing multiple 2D elements is very low. The reason is that lock/unlock is called multiple times. Improvement Method: 2d element Rendering Use a unified memory buffer and Command record. During painting, the vertex data is first fil

"Turn" learn about Rigidbody2d and collider in native 2D by making Flappy Bird

need to control the movement of the rigidbody2d by transform, which is often set in the script. Note When the gravity scale is set to 0 o'clock, the rigidbody is no longer affected by gravity.Meet Collider2dYou can add a collider with the following three types of collider in the Add Component option by tapping collider2d in physics2d: boxcollider2d: Box-shaped collider, usually rectangular. CIRCLECOLLIDER2D: Round Collider. POLYGONCOLLIDER2D: Polygon Collider When we

Paper reading:realtime multi-person 2D Pose estimation using part Affinity Fields (1)

information in the detection of parts and their. This paper presents part Affinity Fields (PAFS), a set of 2D vector Fields. Each 2D vector field encode the position and direction of a limb (limb). These fields (which contain parts connections and orientations) and confidence maps for parts (the joint's confidence map) sequential learning and forecasting through the prediction jointly framework. Confidence

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