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(1) Android. App. Fragment: the minimum compatible version is Android: minsdkversion = "11"
Therefore, your application is not compatible with applications under 3.0.
You can use the
(2) Android. Support. v4.app. Fragment:
void OnCreate () { super.oncreate (); Final Context mcontext = this; New Runnable () { @Override public void Run () { //Put your logic here! Use the Mcontext instead of this here } }.run (); }Two. Although Google overcomes the problem of applying the total number of methods, it does not mean that developers are free to scale up the project. Multidex still have some limitations:
The process
(); }Problemsdexexception:library dex files is not supported in Multi-dex mode, you may see the following error:Error:execution failed for task ': App:dexdebug ' .> com.android.ide.common.internal.LoggedErrorException:Failed to Run command: $ANDROID _sdk/build-tools/android-4.4w/dx--dex--num-threads=4--multi-dex ... Error Code: 2 Output: unexpected top-level EXCEPTION: com.android.dex.D
This is a creation in
Article, where the information may have evolved or changed.
today's main content for Android native app development get go language support, then we first simply look at what go is?
Go is a compiled, developed, and garbage-collected programming language for Google.
Google engineers and independent developers have proposed several dif
Android App design Support library full use instanceAndroid 2015-06-04 15:30:41 released
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Collection9 Collection1 backgroundLast week's annual Google IO Global Developers conference just ended, Google in the Android this piece apart from some optimizations ar
, which enables child view to better control touch events and gestures, and to declare dependencies between them, and receive callbacks through Ondependentviewchanged ().You can use Coordinatorlayout.defaultbehavior (your View.Behavior.class) annotation or use app:layout_behavior= in the layout " Com.example.app. Your View$behavior property to define the default behavior of the view. The framework makes it possible for arbitrary view and coordinatorlayout to be combined.Note item:Note The above
(Figure 1).Figure 1. Build settings in the File drop-down menuStep 2Within build Settings, select Android and click Build (Figure 2)Figure 2. build Settings: Make sure android* is selected and click BuildStep 3When you click Build, specify a save location.It's so easy! Your APK now contains native x86 support.The page for Unity x86 developers is now online: www.intel.com/software/zh-cn/articles/unity, clic
more perfectly.One thing to be aware of is that Coordinatorlayout does not know the internal workings of Floatingactionbutton or appbarlayout, It simply provides an additional API in the form of Coordinator.behavior, which enables child view to better control touch events and gestures, and to declare dependencies between them, and receive callbacks through Ondependentviewchanged ().You can use Coordinatorlayout.defaultbehavior (your View.Behavior.class) annotation or use app:layout_behavior= in
After adding a new driver to Android, how does the app work?Normal use of a device requires getservice. But like LEDs and other hardware drivers we add ourselves, the Android source code doesn't have the services we add ourselves.The first type:Our own created hardware device-driven classes are defined by the system in order to hide classes, so how do you use hid
is not an arrayTo enable chained queries that support query results, realm customizes a collection type. Can enumerate, but is not familiar with the array anymore. Because of the lazy loading mechanism of realm, it is not recommended to turn this enumeration into an array type at the data layer. The disadvantage is that the upper layer knows the storage logic of the data. Strictly speaking, we should not let the upper level know. But this design may
Today, when I wrote the program, my Android Studio suddenly compiled the error (the error is as follows:) and then after my several times to find out that every time you have to clear project and then build on it, if you build the second time to error. Then I found the strongest teacher (Google) to try to solve! Unfortunately, what I see on Google is the solution on eclipse. Didn't find the answer I wanted, do I have to clear project every time I buil
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