android mediarecorder audio example

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Error Handling: android. media. MediaRecorder. start (Native Method) Error

Spydroid-error reported in android4.0 during android Testing start failed: -19 And also found that, 01-06 14:04:07.790: V/MediaRecorder(13280): prepare01-06 14:04:07.790: V/IMediaRecorder(13280): prepare01-06 14:04:07.800: V/MediaRecorder(13280): start01-06 14:04:07.800: V/IMediaRecorder(13280): start01-06 14:04:08.190: E/Me

Android Development using Mediarecorder recording video

Mediarecorder can also be used to record video, in addition to being used for recording audio . about Mediarecorder, you can refer to the Android Development of Mediarecorder class explanation ". recording video with Mediarecorder

Example of headset plugging and audio channel switching for Android underlying development

Example of headset plugging and audio channel switching for Android underlying development Example of headset plugging and audio channel switching for Android underlying development Because the headset is separated by the headset

Android Mediarecorder start failed:-38 "Turn"

This article was reproduced from: http://blog.csdn.net/fnuwfnh/article/details/46698509Recently in the learning of Android recording knowledge, found in some mobile phone normal operation of the app, on the Huawei Tablet hangs, Eclipse logcat display Mediarecorder start failed:-38. Check the information, because my app is encoded using multi-channel recording, and debugging with the Huawei tablet on the har

Android uses mediarecorder () for recording

I have encountered many problems when I am studying Android development these two days. Now I will record the mediarecorder () recording for my reference only ~~ Very convenient and simple ~~ Mediarecorder recorder = new mediarecorder (); // audio source mic recorder. seta

Android uses mediarecorder to implement the recording function

Turn: http://www.ataaw.com /? P = 419 One of the main features of mobile phones is the multimedia function. We can use our mobile phones to play a variety of audios and videos. The Android SDK also provides various multimedia development interfaces, we can easily develop various audio and video software. The following describes the basic usage of the recording interface provided in

Android Study Notes-mediarecorder

MediarecorderLifecycle UseMediarecorderClass for media sampling, including audio and video.MediarecorderRun as a state machine. You need to set different parameters, such as the source device and format. After setting, you can execute recording for any duration until the user stops. MediarecorderCommon Methods With the above method interface, it looks very easy to implement recording in Android.

Android MediaRecorder custom resolution,

width is greater than the maximum value, it is set to the maximum value)3. clipVideoFrameHeight (); (if the height of this position is smaller than the minimum value, it is set to the minimum value. If the height is greater than the maximum value, it is set to the maximum value) As can be seen from the above, the available resolution of Android has a fixed range. What if the required resolution is not within this range? Don't worry. Check it out! 2.

Using Android Mediarecorder C + + class for video encoding

in this case, media source is camera. (Learning platform is android sdk6.0)Call Graph:Startrecording: Recorder = New Mediarecorder (String16 ()); Classmediarecorder:public Bnmediarecorderclient,Public Virtualimediadeathnotifier When we create the Mediarecorder, we get the Imediaplayerservice pointer before we create the Imediarecorder

Two audio recording methods for Android

Two audio recording methods for Android In mobile APP development, every time an APP is designed for multimedia development, many programmers will suffer, and the project development progress will slow down And the APP testing will increase. Multimedia Development in Android includes audio playback,

Android audio recording and Android audio recording

Android audio recording and Android audio recordingMediaRecorder class detailsMobile phones generally have microphones and cameras, and Android systems can use these hardware to record audio and video.Android provides a

Audio frame of Android audio system

http://blog.csdn.net/xuesen_lin/article/details/8796492 We can combine the knowledge we have now and think about which modules will be included in each level (regardless of the Bluetooth audio section)?· APPThis is the top level of the entire audio system and is not the focus of Android system implementation. For example

Android audio visual development case description

Android calls the built-in recording audio program Android has its own Audio recording program. You can specify an Action MediaStore. Audio. Media. RECORD_SOUND_ACTION Intent. Start it. Then, in the onActivityResult () method, retrieve the Intent Data, which is the URI of t

Android Audio Development (2): How to capture a frame of audio

This article focuses on how to capture a single frame of audio data on the Android platform. Before reading this article, it is recommended to read my previous article, "Android Audio Development (1): Fundamentals", because in the audio development process, often involves th

Android to achieve audio bar effect (imitation audio animation without listening audio input) _android

); Shader Mrectpaint.setshader (mlineargradient) added to the brush; @Override protected void OnDraw (Canvas Canvas) {Super.ondraw (Canvas); double mrandom; float currentheight; for (int i = 0; i Complete code for the layout file: The above is a small series to introduce the Android audio bar effect (imitation audio animation without listening

Android audio processing through Audiorecord to save PCM files for recording, playback, stop, delete function _android

Audio this aspect is very profound, I certainly can not speak what advanced things, at most also just some basic knowledge, first, we want to introduce Android he provided the recording class, in fact, he has two, one is Mediarecorder, There is another one that we are going to use today, what is the difference between them? Audiorecord I. Distinction

Android-Frame layout, UI layout switching, recording, camera, audio/video player, and audio player

// No title bar RequestWindowFeature (Window. FEATURE_NO_TITLE ); // Full screen display (hide the status bar) // Call getWindow (). addFlages (WindowManager. LayoutParams. FLAG_FULLSCREEN) before setContentView ); Androied-programming UI/layout Switching LinearLayout linearLayout = new LinearLayout (this ); LayoutParams = new LinearLayout. LayoutParams (ViewGroup. LayoutParams. FILL_PARENT, ViewGroup. LayoutParams. FILL_PARENT ){ TextView = new TextView (this ); TextView. setText (R. string.

Android Audio Visualization Development Case Description _android

Android calls your own recorded audio program Android has its own audio recording program, we can specify an action MediaStore.Audio.Media.RECORD_SOUND_ACTION intent to Just start it up. Then, in the Onactivityresult () method, get the intent data, which is the corresponding URI of the recorded

Android game audio design, android game audio

Android game audio design, android game audioAudio Design for Android games 1. Basic Knowledge: A. setVolumeControlStream (AudioManager. STREAM_MUSIC );Http://developer.android.com/training/managing-audio/volume-playback.htmlHttp://developer.android.com/reference/

Introduction to the Android System audio framework

Mediarecorder provides more powerful control capabilities and is easier to use than the former. In addition, the Android system provides Audiomanager, Audioservice and Audiosystem classes for our control of the audio system. These are the frameworks designed to facilitate upper-level application development. Libraries The framework simply provides

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