Recently, I wrote a program reading Android sdcard and used the environment class static method to get the sdcard path. At the beginning, I did not read the SDK successfully, and the system prompts that the permission is abnormal. Obviously, I am already in androidmanifest.
The following is my androidmanifest. xml fil
This example describes the SDcard code for Android programming. Share to everyone for your reference, specific as follows:
1. Detect SDcard is available:
public static Boolean sdcardisavailable () {
String status = Environment.getexternalstoragestate ();
if (!status.equals (environment.media_mounted)) {return
false;
}
return true;
}
In general our mobile app default storage space is the memory of the phone, but for larger files such as video, audio, we can store it in SDcard:Next, the code is implemented to store the files in SDcard (only the core code is implemented).First, because we want to store in SDcard, we need to provide SDcard permissions:To add permissions in Androidmanifest.xml:Th
Sometimes we may want to listen for some Usb or SDCard plugging events, which is actually very simple. When we do the plugging, such as Usb or SDCard, the android underlying layer will send the corresponding Intent to the upper layer for use, for example, SDCard or USB android
Summary: The program we wrote needs to be updated (the old version has been installed by default), but there is no sdcard when the user updates it. If sdcard exists, so you don't need to talk nonsense...
First, let's talk about the basic principles of software updates. Download the apk of a program from the server and start the installation. Generally, we use sdcard
Some time ago, I made a few brief analyses on the Android SDCard unmount process. Since it was just a conversation on paper and there was no actual follow-up, there may be some misleading or minor errors. Today, I reorganized my mind and analyzed the mount process again.Outline
How does the android system start listening to the mount service?
Which director
Create sdcard for AndroidTwo Methods: ADB command in cmd and IDE Interface1. Run CMD and enter mksdcard-l MyCard 100 m f: \ mysdcard. IMG in the tools directory.1. Run the mksdcard command to create a new Virtual Disk Under drive F for the simulator. The file name is mysdcard and the suffix can be
For example, MyCard. Tank.2. The default unit is K. Here, the minimum value of 100 m is greater than 9 m. The maximum value depends on your hard disk. If y
Some time ago, I made a few brief analyses on the Android SDCard unmount process. Since it was just a conversation on paper and there was no actual follow-up, there may be some misleading or minor errors. Today, I reorganized my mind and analyzed the mount process again.Outline• How does the android system boot and listen to the mount service?• Which directory of
Android briefly introduces SharedPreference, internal files, and sdcard data storage,
SharedPreference
Store simple data in xml structure and store it in the data/package name/shared_prefs folder
Usage
There are three ways to create an object
GetSharedPreferences () of Context ()
GetPreferences () of the Activity ()
Getdefasharsharedpreferences () of PreferenceManager ()
Get Data
SharedPrefs. getXXX () meth
Android simulators or real machines have a certain amount of internal storage space (not memory, but persistent storage space), but this is not enough. Sometimes we need a larger storage space. To develop programs that use extended storage space on the simulator, You need to simulate an sdcard virtual file on the PC and then load it into the simulator. The sdcardfile is generated using the mksdcard.exe comm
An example of this article describes the way Android programming gets sdcard music files. Share to everyone for your reference, specific as follows:
Copy Code code as follows:
Cursor query (Uri uri, string[] projection, string selection, string[] Selectionargs, string sortOrder);
Uri: Indicates the name of the database to query, plus the name of the table, from Mediastore we can find th
Recently I wrote a project. when running the program, I need to copy the content of an XML file in the program to sdcard, in this process, I encountered a very tangled problem-the garbled problem. When I saw dozens of methods and was about to give up, I succeeded... The result is so unexpected. Let's take a look at the process.
1. first determine whether the sdcard is mounted, and then create the required f
This article describes how to get all the images in a directory of SDcard in Android development and show them, the following we provide this function is generic, as long as the path can be provided to query the directory of all images of the path information, and saved to a list1. Get a collection of directory slices
In recent days when learning to develop files and databases in the Android project, because of the use of sdcard in the simulator, but suddenly found how this sdcard permissions is not right? So lead to the development of the stop, the spirit of good learning norms, so first check the online some of the statements.The specific contents are as follows:Now the perm
A thumbnail thumbnailutils class has been added to the system since Android 2.2, which is located in the framework's Android. media. the location of thumbnailutils can help us obtain thumbnails of video or image files in the system from mediaprovider. This class provides three static methods that can be called directly.
1.
Static bitmap createvideothumbnail (string filepath, int kind) // obtain the thumbnai
First, add permissionsPermissions added: Player Settings--Other settings--Settings sdcard for write permission. This is a case of packaging in the Unity editor.If you export to studio, you can modify the manifest file yourself.Two ways to load the image resources on the sdcard by IO modeLoad the/storage/emulated/0/projectname/image.jpg,Image = this. GetcomponentinchildrenLog can be seen on
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.