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To make a game with unity, you need to get a deeper look at il2cpp

Reprint Address: http://www.gameres.com/339671.html Unity Official Blog translation (after reading this blog is very excited, the first time to think of the translation is introduced to everyone, the article is to il2cpp internal developers of the angle to tell.About a year ago, we wrote a blog about what the script in unity would look like in the future, and in that blog we talked about the new Il2cpp bac

(7) New Features of Unity5.0 ------ introduce IL2CPP internal build, unity5.0il2cpp

(7) New Features of Unity5.0 ------ introduce IL2CPP internal build, unity5.0il2cpp Sun Guangdong 2015.5.20 Introduction to IL2CPP internal build About a year ago, Unity began to talk about future scripts in Unity. The new IL2CPP script backend promise (highly-portable) brings high performance and high portable Virtual Machine to Unity. In January this year, Unit

(vii) Unity5.0 new features------Introduction Il2cpp internal construction

??Sun Guangdong 2015.5.20Introduction to Il2cpp internal constructionAlmost a year ago, unity began to talk about future scripts in unity. The new Il2cpp script backend Promise (highly-portable) brings unity to a high-performance, high-portable virtual machine. This January, Unity uses il2cpp, and the first platform to try is iOS 64-bit. Unity5 release brings ano

Unity in the future: what is Il2cpp?

Xiao YuLinks: https://zhuanlan.zhihu.com/p/19972689Source: KnowCopyright belongs to the author. Commercial reprint please contact the author for authorization, non-commercial reprint please specify the source.Unity3d Presumably everyone is not unfamiliar, indie game maker many people are using it, even some large companies are also used in very commercial game production. One of the biggest features of Unity3d is the one-time production, multi-platform deployment, and this core functionality is

(eight) Unity5.0 new features------il2cpp Internals: Generated Code Tour

??Sun Guangdong 2015.5.25Reprint please indicate the source barThis is the second blog post in the Il2cpp Internals series. In this article, we will explore the C + + code generated by Il2cpp.exe. Along the way, we'll see how the managed types are represented in native code, and see how the run-time check is used to support. NET virtual machines, see how to loop Build more!We will encounter some very version-specific code, and a later version of unity

(8) New Features of Unity5.0 ------ IL2CPP Internals: A Journey of generated code, unity5.0

(8) New Features of Unity5.0 ------ IL2CPP Internals: A Journey of generated code, unity5.0 Sun Guangdong 2015.5.25 Reprinted, please indicate the source This is the second blog article in The IL2CPP Internals series. In this article, we will explore the c ++ code generated by il2cpp.exe. Along the way, we will see how managed types are represented in the local code and how runtime checks are used to suppor

Unity5.5.4 using Il2cpp to build Android real-machine version

1, need to install Android Ndk,mac download is a bin file, unzip the NDK. bin file:(1) Get file permissionschmod a+x Android-ndk-r10c-darwin-x86_64.bin(2) Extract the files./android-ndk-r10c-darwin-x86_64.bin2. Setting parameters in the build scriptif (isuseil2cpp) Playersettings.setscriptingbackend (buildtargetgroup.android, scriptingimplementation.il2cpp); Else playersettings.setscriptingbackend (buildtargetgroup.android, scriptingimplementat

Unity3d IOS il2cpp Migration Astarpath Josnfx Error

A number of issues have arisen during the migration of the company's Unity3d game from Mono to iOS 64.There is a sense of accomplishment when you see Xcode prompting build success, but the nightmare is just beginning.Because of the il2cpp or the way to convert C # code to C + + is too rough, not only in the build phase will be a lot of errors, during the run-time abnormal crashes are countless.After solving the bug of the build phase, I finally ran th

Unity3d's Il2cpp platform could not find the default constructor of the pit

The initial discovery of the problem was that when the game was released on the iOS version with the Il2cpp platform, some DLL-formatted plugins could cause the game to crash, such as Fullinspector and behavior Designer. The exception thrown is that the default constructor for some classes cannot be found.It was later discovered that not only some plug-ins reported this exception, but many of the JSON-formatted serialization features would also throw

Unity3d 4.6.2 version il2cpp zip compression bug in the compilation environment

Recently updated to the latest version of Unity3d, this issue was discovered when using Il2cpp to publish 64-bit iOS apps. It resulted in my original encrypted files can not be extracted, checked the day, fixed.1. Download the zip's original code on GitHub, Https://codeload.github.com/0xd4d/de4dot/zip/master2. Directly under the Unity3d project, compile, the compiler will directly overwrite the system's own

Unity64 Astarpath pathfinding Failure Bug resolution IOS64 Il2cpp-bad date/time format in the zip file

System.DateTime (year, month, day, hour, minute, second, 0); success= true; } catch (System.ArgumentOutOfRangeException) {if (year = = 1980 (Month = = 0 | | Day = = 0) {try {d = new System.DateTime (198 0, 1, 1, hour, minute, second, 0); success= true; } catch (System.ArgumentOutOfRangeException) {try {d = new System.DateTime (1980, 1, 1, 0, 0, 0, 0); Success= true; } catch (System.ArgumentOutOfRa

Unity 5.0 Il2cpp

Using Unity5.0 for some time, until recently found Il2cpp, not very understand what it is doing, because with the Itextsharp to generate PDF files on the iOS device, You must switch from Mono2.0 to Il2cpp when build becomes a Xcode project, or Itextsharp will cause the app to crash on iOS devices, and there's no time to tangle. But when the IPA was released, it found that the size of the IPA was almost half

Unity3d modifying Playersetting's scripting backend selection in code Il2cpp/mono

In the Unity3d automatic packaging process, if you want to submit to the AppStore audit, need to support 64-bit, you need to select Scripting backend in playersetting to Il2cpp.Unity does not provide an explicit interface to set scriptingbackend, but all functions by querying playersettings find that there is a property set that the public interface can use.You can select Il2cpp by setting properties in your code. article transferred from http://blog

Official download of jdk1.5 _ official download of jdk5 _ download of jdk1.5api (CHM) _ download of jdk5apichm for Chinese Reference _ download of jdk1.5 _ download of jdk5

JDK is the core of the entire Java, including the Java Runtime Environment (Java runtime envirnment), a bunch of Java tools and the Basic Java class library (RT. Jar ). No matter what Java application server is actually built into a certain version of JDK. Therefore, mastering JDK is the first step to learn java well. The most popular JDK is the JDK released by Sun. In addition to sun, many companies and organizations have developed their own JDK, such as JDK developed by IBM and jrocket of Bea,

Jet Robot (Jet Robot) Apple Edition Download | iOS Downloads | iphone version Download | Game Download | Mobile Games Free Download | Free Download for Android | Android version free download-Flying shooting flight

Jet Robot (Jet Robot) game released Jet robot is a casual flying game, game screen or more interesting, the robot is very cute, click to fly, let the small robot fly higher the better. Game Introduction Jet bot: In this game, you have to use his jet pack to help as high as possible. But flying is not as simple as it looks. Avoid obstacles on the way, as well as avoiding deadly traps, collecting as much fuel as possible and exceeding everything. Post your score to the online High score table and

Neon Metropolis (Neon City) Apple Edition download | iOS Downloads | iphone version Download | Game Download | Mobile Games Free Download | Free Download for Android | Android version free download-Racing games racing games Space Arcade

The Neon City (Neon) released Neon City is a very classic racing mobile phone game, the game has a new racing, cool special effects and beautiful game lighting screen design. Interested in the small partners to download the Neon City hand tour Try it! This is a good game yo! Game Introduction "Neon City" is a beautiful light-screen racing mobile phone games. In this game, you will be a pilot flying a space fighter. This game uses the famous film Tron'

Official download of jdk1.6 _ official download of jdk6 _ download of jdk1.6api (CHM) _ download of jdk6apichm for Chinese Reference _ download of jdk1.6 _ download of jdk6

Jdk1.6 official download _ jdk6 official: http://www.java.net/download/jdk6/6u10/promoted/b32/binaries/jdk-6u10-rc2-bin-b32-windows-i586-p-12_sep_2008.exe Download jdk6 api chm Chinese reference:Jdk6apichinese reference 070114.rar:Http://chinesedocument.com/upimg/soft/jdk6apichinese reference 070114.rarJava SE 6 API Chinese CHM

Plsql pl/SQL developer download | PLSQL download cracked version download | Oracle PLSQL download

Plsqldev download | plsqldev download cracked version download | plsqldev download PL/SQL developer is an integrated development environment dedicated for development, testing, debugging, and optimization of Oracle PL/SQL storage.ProgramUnits, such as triggers. PL/SQL developer has comprehensive functions and greatly

Iron ant (Iron ant) Game Download | Mobile Games Free Download | Free Download for Android | Android version free download-Role Playing action casual

The steel ant (Iron ant) released Steel ants as a very interesting agile game, these modified steel machinery ants to fill the crisis of the animal kingdom! Players who like this game, download the iron and steel ants to play it quickly! Game Introduction "Iron ant Iron ant" is a very interesting agile game! There are many ant tribes in the insect world, and in order to expand their territory, the modified steel machinery ants will invade other insect

Use the WebClient class to download the source code, download the file to save and asynchronous download and report the progress of the download

Private voidButton1_Click (Objectsender, EventArgs e) {WebClient WebClient=NewWebClient (); WebClient. Proxy=NULL; WebClient. Encoding=Encoding.UTF8; Richtextbox1.appendtext (WebClient. Downloadstring (TextBox1.Text.Trim ())); WebClient. Dispose (); } Private voidButton2_Click (Objectsender, EventArgs e) {WebClient WebClient=NewWebClient (); WebClient. Proxy=NULL; WebClient. DownloadFile (TextBox2.Text, TextBox3.Text); MessageBox.Show ("Success! "); WebClient.

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