im instant messaging

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The development environment of the chat client based on XMPP is built on the-MAC of iOS Instant Messaging client development

1. Build server-Installation sequence-(Mysql->openfire->spark)Database: MySQLServer Management tools: OpenFireTest tool: SparkMySQL installation http://www.cnblogs.com/xiaodao/archive/2013/04/04/2999426.htmlNote: At the end of the terminal to execute the MySQL command, the last to be sealed number (;)OpenFire installation http://www.cnblogs.com/xiaodao/archive/2013/04/05/3000554.htmlBackground Management interface: http://localhost:9090/index.jspLogin name and password default is Admin adminServ

Development notes-Android instant messaging APP Based on XMPP (2) and xmppandroid

Development notes-Android instant messaging APP Based on XMPP (2) and xmppandroid After a few days, the application login and registration sections have been improved. Of course, this is just a personal feeling. Today,All are dry goods! First,No large piece of code; Second,Not found on the InternetFinally, let youSave development time! This is why the second serialization will be sent several days later. Si

PHP Desktop applications-Instant messaging software

"Share" PHP desktop applications---Instant messaging software

XMPP protocol for Instant Messaging underlying writing (ii)--IOS xmppframework demo+ Analysis

it. Do you have a good environment? No, I'm going to example a test connection here. Give an account and password. Labour efficiency is so high. One day to fix the main data connection.BTW4: Manager, my side is still smooth, about small into, you see this connection interface, became, although the interface ugly point, but can connect on the service side, awesome.BTW5: PA! You're a jerk. Do not say this to the demo, how to have your teammates.BTW6: Next preview XMPP protocol for

ios-senior11-Instant Messaging 2 (login registration screen)

(self.connecttoserver) {Case Connecttoserverpurposelogin:Login Password Authentication *********************[Self.xmppstream AuthenticateWithPassword:self.password Error:nil];BreakCase Connecttoserverpurposeregist:Registration Password Authentication *********************[Self.xmppstream RegisterWithPassword:self.registPassword Error:nil];BreakDefaultBreak}}#pragma mark-Break link-(void)xmppstreamdiddisconnect:(Xmppstream *) sender Witherror: (Nserror *) Error {1. Manual disconnection2. Passive

IOS XMPP (Instant Messaging framework)

"); Xmpppresence*presence =[xmpppresence presence]; NSLog (@"%@", presence); [_xmppstream sendelement:presence]; }#pragmaMark-xmppstream's agent#pragmaMark successfully connected to the host-(void) Xmppstreamdidconnect: (Xmppstream *) sender{NSLog (@"successful connection to host"); //after the host connection is successful, send a password to authorize[self sendpwdtohost];}#pragmaMark disconnects from the host-(void) Xmppstreamdiddisconnect: (Xmppstream *) sender Witherror: (Nserror *) e

OpenFire Instant Messaging Service build and smack access

", "test1"); Smackutil.addmsglistener (); Smackutil.sendchatmsg (" Test1 "," Test2 "," 1111111111111111111111111111111111111 ") smackutil.sendpacketmsg (" Test1 "," Test2 "," 1111111111111111111111111111111111111 "); try {thread.sleep (1000*1000);} catch (Interruptedexception e) {//TODO Auto-generated catch Blocke.printstacktrace ();}}test2 Log in and send a message:public static void Main (string[] args) {Smackutil smackutil = new Smackutil (); Smackutil.init (); Smackutil.seeconfig (); Smackut

How messages are processed in iOS instant Messaging

can be displayed on the desktop, but this way the message is often slow to reflect. Let's just imagine how users will use our software.The steps should look like this: Open the app----> Chat-------> Cut to the front desk------> receive a message--------> open the app to chat, and then after discussion we used the 2nd way.2, Online mode server push message.In fact, when our app is in the background, and the socket is alive, the socket message, using the timer, simulates the way the operating sys

Websocket+node.js Creating a Web chat server for Instant Messaging

'); App.listen (8888); function Handler (req,res) {//__dirname Returns the current directory in which the file resides. Call the ReadFile method to read the file Fs.readfile (__dirname+ '/index.html ', function (err,data) {if (err) {Res.writehead (500 ); Return res.end (' error '); } res.writehead (200); Res.end (data); });} The above steps successfully render the corresponding HTML interface on port 8888//conn is the corresponding connection instance var server = Ws

UI Advanced Instant Messaging XMPP environment setup

Several assistive tools are required to build the XMPP environment1, XAMPPXAMPP (Apache+mysql+php+perl) is a powerful built-in XAMPP software station integration package.Many people have realized from their own experience that installing Apache servers is not an easy thing to do. It's even harder if you want to add MySQL, PHP, and Perl. XAMPP is a version of Apache that is easy to install and contains MySQL, PHP, and Perl. XAMPP is really easy to install and use: Just download, unzip, start.2, O

Instant Messaging: Socket usage

On the instant communication programming to choose which way, the author used a socket to write a QQ chat communication application, by the way use this application to introduce a socket use itThe difference between the socket and XMPP is that both the client and server side of the socket need to be built themselves. XMPP has a ready-made server and client, writing test is relatively easy, so, XMPP has become the mainstream of real-time communication

The subcontracting and reorganization of audio and video instant Messaging

, IP, port,m_pparam);}Evbuffer_free (m_buffer);m_buffer = NULL;}return 0;}used in the programEvbufferis fromlibeventIt 's mostly used to deal with data buffering. Very efficient and good to see .Evbuffer.hand theBuffer.cpp. NBSP;NBSP;NBSP;NBSP; Span style= "Color:rgb (80,80,80)" > full code in git The feature that was implemented this time is native udp bind5500 port --> Camera capture --> encoded --> Send to native 5500 port --> Receive and then decode --> show. code

Android Instant Messaging Software Development Log Series

Prepared by: Xu jianxiang (netpirate@gmail.com) Date: 2010/10/12 Web: http://www.anymobile.org I have been responsible for the development of a smart phone platform for an instant messaging software in recent months (I already have a fixed version for mobile phone manufacturers and carriers, and will release the public version recently). I have referred to the design style of the iphone, and the functional

XMPP protocol for instant messaging underlying writing (2) -- IOS XMPPFramework Demo + analysis, xmppxmppframework

XMPP protocol for instant messaging underlying writing (2) -- IOS XMPPFramework Demo + analysis, xmppxmppframework I hope This is a new day! Before reading the code, I think you should first sort out your mood and let me say a few words: First, I hope that you will read this blog in the morning and then start to operate it. If you only read the blog and do not compare the project yourself, it will not be ve

Code of talkone instant messaging Development

The coding process has been very important for the past few days. Today, it is a complete solution. The background of talkone instant messaging is developed using Erlang, and front-end management uses Ruby on Rails, because it involves data communication issues, considering the performance or scalability, the two adopt JSON for data communication, Erlang adopts rfc4627, And the encoding is UTF-8, however, t

Oraytalk, an enterprise instant messaging system that took two months to complete)

Oraytalk is an enterprise instant messaging platform that I wrote when I was idle. The communication function is still very powerful, functions such as organizational structure, text/Voice/video sessions, file transfer, remote assistance, and message recording are available, and interfaces can be integrated with legacy enterprise systems. Let's take a look at the functions of oraytalk in detail! 1. Main Fun

iOS Instant Messaging client development-mac install MySQL on

tables in this libraryShow tables;(4) Show the structure of a table (table1)Describe Table1;(5) Building a libraryCreate database name;(6) Building a tableUse library name; CREATE table table name (field settings list);(7) Delete the librarydrop database name;(8) by deleting the tabledrop table name;(9) Empty the records in the tableDelete from table name;(10) display the records in the tableSELECT * from table name;Vi. quitting MySQLExitSeven, start and stop MySQLStart/usr/local/mysql/share/my

Socket.io: Support for WebSocket, a framework for web-side instant Messaging

communication), etc.Socket.io realizes real-time, bidirectional, event-based communication mechanism, which solves real-time communication problems and unifies the programming mode of server and client. After you start the socket, it's like building a client-to-server pipeline with both sides. It can also be a good combination with the traditional request method provided by Express.js, that is, the same domain name, the same port can provide two kinds of connection methods.Second, a simple exam

Websocket+node.js Web chat server to create instant Messaging _node.js

This article node.js to create an Instant Messaging Web chat server for your reference, the details are as follows 1. Use of Nodejs-websocketNodejs-websocket is a library of backend implementation WebSocket protocol based on Node.js.Connection:https://github.com/sitegui/nodejs-websocket. (1) installation installed in the project directory via NPM: NPM install Nodejs-websocket(2) Create a server In

An inappropriate way to invoke an interface in an instant messaging software

 Software interface people with a warm and non-questioning tone, said: Instant Messaging software Call interface method is inappropriate. I began to scan the URL of my stitching and see what the "key" was all about. Well, can you tell me which is the problem? This, and the other one. At this time a sense of powerlessness arises, feeling that he is a person lying in bed. And the person on the phone is usi

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