prevent memory leakage and enhance program robustness.
In terms of code, an ImageManager is used to manage and cache images. The function interface is public void loadBitmap (String url, Handler handler). The url is the image address to be downloaded, handler is the callback after the image is successfully downloaded. It processes the message in handler, and the message contains the image information and bitmap object. The ImageMemoryCache, ImageFile
view.Open PhotoCollectionImageCell.cs Add the following method:publicvoidSetImage(UIImage image){ cellImageView.Image = image;}Now you can get photocollectiondatasource to grab the photos.At the top of the PhotoCollectionDataSource.cs:using Photos;Add Variables in Photocollectiondatasource:private PHFetchResult imageFetchResult;private PHImageManager imageManager;The Imagefetchresult variable stores an array of photos corresponding to Asset, and t
of your programs.
From the code, a imagemanager is used to manage and cache the picture, and the function interface is public void LoadBitmap (String url, Handler Handler), where the URL is the picture address to download. Handler a successful callback for a picture download, processing the message in handler, and messages containing information about the picture and bitmap objects. The Imagememorycache (memory cache), Imagefilecache (file cache), a
Map class, we have already written a preliminary article, and the functions still need to be expanded and improved. Now we are trying to move our buffer area.
Upload a: 640x480 bitmap: we use this image as a map.
We use this material as our map and try to move some of our maps. If we move the whole map, the efficiency will naturally be low. We just move the rectangle in this way, dynamic bitmap cutting method.
Keyboard Control Method: (this method is provided by a person on the internet, borrow
.
SlaveCodeAn imagemanager is used to manage and cache images. The function interface is public void loadbitmap (string URL, Handler handler). The URL is the image address to download, handler is the callback after the image is successfully downloaded. It processes the message in handler, and the message contains the image information and bitmap object. Imagememorycache, imagefilecache, and lrucache used in imagemanagerCache) Will be in the future
\ Facades \ Image: class, //...],
2. Image Processing library Configuration
By default, this extension package uses the GD library of PHP for image processing. However, the image processing efficiency of the GD library is slightly inferior to that of the imagemagick library, therefore, we recommend replacing it with the imagemagick library for image processing.
Before you start, make sure that GD or Imagick has been installed locally.
When Intervention Image is used, you only need to pass an ar
code to the providers array ' providers ' = [//...] Intervention\image\imageserviceprovider::class,//...],//add the following code to the aliases array ' aliases ' + = [//... ' Image ' = intervention\image\facades\image::class,//...],
2. Configuration of Image Processing library
This extension package uses PHP's GD library by default for image processing, but because the GD library is less efficient at processing images than the ImageMagick library, it is recommended to replace the ImageMagick
How to Use SDWebImageManager in CCLayer
1. In the header file
# Import "SDWebImageManager. h"
CCLayer must be implemented in the class definition
SDWebImageManagerDelegate.
Define and create
UIImageView * m_headImage;
2. Start downloading Avatar
- (void) upDateUserAvatar:(std::string) strAvatar{ if (strAvatar.length()
3. PairSDWebImageManagerDelegate implementation code
//SDWebImageManagerDelegate delegate implement- (void)webImageManager:(SDWebImageManager *)
the same region,It moves in a range just like a pointer. [0, 1, 2, 3, 4, 5, 6, 7, 8, 9] The number of moving steps increases, and the image changes accordingly. This is how it works.
Imgae [direction] [number of steps]
Package{Import flash. display. stage;Import flash. Events .*;Import flash. display. Sprite;Import flash. display. Bitmap;Import flash. display. bitmapdata;Import com. Hero. imagemanager .*;Public class control extends eventdispatcher{P
, high efficiency.
2.5 about the second step picture processing (cropping, borders, etc.)In general, for downloaded images we may want to do some processing, such as doing some scaling, cropping, or adding rounded corners and so on.For more general-purpose scaling, or for features such as rounded corners, you can integrate into the control itself. However, it is necessary to provide an interface that allows users to have the opportunity to do some other special processing of the downloaded
(context);
Cgcolorspacerelease (ColorSpace);
return [UIImage imagewithcgimage:imagemasked Scale:scale orientation:img.imageOrientation];
}
@end
Method Three:
#import
Implementation file:
IMAGEMANAGER.M//Myb-ios////Created by Warrior Gao on 13-6-5. Copyright (c) 2013 51myb.
All rights reserved. #import "ImageManager.h" @interface Imagemanager () @end The maximum number of @implementation
, use the cached picture to do the operationUse the cached image immediatly} else {If the cache is not hit, download a picture of the specified network location and give a delegate methodStart an async download[Manager Downloadwithurl:url Delegate:self];}[/pre] [Pre] of course your class wants to implement the Sdwebimagemanagerdelegate protocol, and to implement the webimagemanager:didfinishwithimage of the Protocol: method.[/pre] [pre]//The next download completes, call the callback method, so
@ Page {margin: 2 cm}Pre {font-family: "dejavu sans "}P {margin-bottom: 0.21}-->
In the camera package. 1. modify imagemanager. modify public static final string camera_image_bucket_name = "/data/COM. android. camera/Temp "; changed to environment. getexternalstoragedirectory (). tostring () + "/dcim/camera"; 2. modify the return value of calculatepicturesremaining () in checkstorage. The return value must be a positive integer greater than 1. Curren
, call the callback method so that the downloaded picture is displayed
-(void) Webimagemanager: (Sdwebimagemanager *) Imagemanager didfinishwithimage: (UIImage *) Image {
//Do something with the downloaded image
}
3. Standalone asynchronous image downloadYou may use asynchronous image download alone, you must use downloaderwithurl:delegate: To create a Sdwebimagedownloader instance.[CPP]View Plaincopyprint?
Downloader =[sdweb
picture
The second section in UITableView is all the smart albums listed in PhotokitA few more snippets are listed to show you how to get the code for the album and the resources under an album:
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// 列出所有相册智能相册PHFetchResult *smartAlbums = [PHAssetCollection fetchAssetCollectionsWithType:PHAssetCollectionTypeSmartAlbum subtype:PHAssetCollectionSubtypeAlbumRegular options:nil];// 列出所有用户创建的相册PHFetchResult *topLevelUserCollections = [PHColle
redirect, support setting whether to rename downloaded file according to Content-disposition, request to return text content (by default only GET request is enabled) support cache, set default expiration time and expiration time for current request. Imagemanager Picture Binding interface when loading the bitmap, there is no need to consider the phenomenon of oom and picture dislocation when the fast sliding of the Android container occurs durin
queue to protect your data. When you write code to make a special data structure available only to code that runs in the dispatch queue. Then, as the dispatch queue runs continuously, you will ensure that only one block of code accesses the data structure at the same time.In this application we need to protect two data structures:1. Linkurls array in Imagelistviewcontroller. To protect it, we write code to make it run only in the main thread.2. The pendingzips variable in
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