IOS simple canvas implementation, ios canvas
Design Requirements
1. Set the size and color of the paint brush.
2. Clear screen, undo, eraser, and photo import Functions
3. Save the painted image to the album.
Implementation
1. Paint Brush implementation. We can create UIBezierPath by listening to users' translation gestures to draw lines.
2. The Undo function.
iOS gestures are an integral part of iOS development, but for iOS gestures and events It's not known, so let's talk about the iOS event mechanism today.First, the event delivery of iOS
(Uipagecontrol) and ScrollView, the split-screen control is the iOS standard control.
There are two kinds of gestures based on the split-screen navigation, one is to click on the left side (top) or the right (bottom) to achieve the screen, the other is to use the hand on the screen slide to achieve the flip screen. The total number of screens should be limited to 20, and the dots of more than 20 split-scr
; Center position Cgpoint Center = cgpointmake (self.collectionview.frame.size.width/2.0, Self.collectionView.frame.size.height
/2.0);
_rlength = _itemradius; Sets the size for each item for (int idx = 0; idx
2. The overload Uicollectionview event method is required because of the need to listen for sliding gestures to adjust the layout
-(void) Touchesbegan: (Nsset
3. After the completion of the two steps, and then based on th
[Ios] ios-Demo4 undress/scratch prize app-Professional, ios-demo4app-
However, only CGContextClearRect In the Ios system does not have the o method. I checked some information online. It is found that Mask in CG is used for implementation.:
This effect can be used to customize the width of the paint brush and other rel
How to encrypt strings in IOS/implement MD5 encryption in IOS/NSString classification in IOS, iosnsstring
After reading it, you will learn:
1. Learn the classification implementation in IOS development,
2. Writing of class methods,
3. MD5 encryption/decryption of strings.
----------------------------- Wolfhous --------
IOS learning notes-iOS advanced controls and ios learning notes controlsUITableView
There are two types of UITableView styles, one is Grouped (left) and the other is Plain (right). For example, its attribute is style and its type is UITableViewStyle, the enumerated values are UITableViewStyleGrouped and UITableViewStylePlain;
The ViewController of this control c
[Switch] iOS learning: iOS disables Touch events and ios disables touch events
In iOS apps, there are sometimes requirements to prohibit applications from receiving Touch (for example, when an animation is ongoing, preventing Touch events from triggering new methods ).
I. There are two types:
1. Create a mask layer to
concept and conforms to the open and closed principle of agile software development. For a variety of design patterns, you can refer to the columns of kundamo. 3.3 Interface Builder and Storyboard generally write iOS UI in three ways. Xib, Storyboard, and code creation. I have used xib for a while before, and I have been using code to create it. The code is easier to use multi-language versions, and xib startup requires slow event writing than code w
C language 3rd days for ios development and ios 3rd days for ios development
Naming rules and specifications for variables
Supplement the use of printf Functions
% 0md: m is an integer. If it is not enough, it is supplemented with 0. %. nf: n is a number indicating the number of digits after the decimal point. %. nlf: n is a number indicating the number of d
IOS weather application code: Chinese introduction, ios code, code: ios
Weather application interpretation Request Parameters
Q: Location (the city name can be given, or the longitude and latitude of the city can be directly given) Example: q = beijing
Example q = 48.834, 2.394 num_of_days: days to be predicted
Example: num_of_days = 2 tp: Weather Forecast every
Cat learning IOS (6) UI-popular iOS games _ super guess pictures (source code) and popular ios games
CAT/CAT sharing, must be excellentMaterial address: http://download.csdn.net/detail/u013357243/8523193Address: http://blog.csdn.net/u013357243/article/details/44538955First look
Ps: The Cat and CAT Articles have been reposted in many places, so I'm flatt
, and he usually has a target as the recipient of the message. Singleton mode, which causes the singleton object to be created only once in the project. The factory model is a class family concept, which conforms to the open and closed principle of agile software development. For a variety of design patterns, you can see the column of the Dharma Initiative.3.3 Interface builder and storyboardThere are three ways to write iOS UI in general. Xib,storybo
system presetAlgorithmJudge the current gesture. Without a gesture identification tool, you have to perform these calculations on your own. Many of them are quite complicated.
Uikit contains uigesturerecognizerClass defines the standard behavior of all gesture identifiers. You can define your own custom gesture identification subclass or use the gesture identification subclass provided by uikit to process the following standard gestures:
◆ Click
, which causes the singleton object to be created only once in the project. The factory model is a class family concept, which conforms to the open and closed principle of agile software development. For a variety of design patterns, you can see the column of the Dharma Initiative.3.3 Interface Builder and storyboardThere are three ways to write iOS UI in general. Xib,storyboard and code creation.I used to teach myself a xib, and then I used code to c
When you develop iOS applications, you will find many occasions when you need to write your own custom classes. It is useful when you need to package custom classes with data. In a custom class, you can define your own behavior to store, manipulate, and display data.For example, consider the global clock label of the iOS clock application. In this table view, these cells need to display more content than st
I. OverviewThe operation of touch screen in iphone, before 3.2 is mainly used by the following 4 ways of Uiresponder :-(void) Touchesbegan: (Nsset *) touches withevent: (Uievent *) event-(void) touchescancelled: (Nsset *) touches withevent: (Uievent *) event-(void) touchesended: (Nsset *) touches withevent: (Uievent *) event-(void) touchesmoved: (Nsset *) touches withevent: (Uievent *) eventBut this way of identifying different gestures is really a ha
be Sen T to the target (the Pannableview) during the handling of the recognition of this gesture. If we don ' t do this,then even though the Pannableview implements Pan:,it would never get called because we would has Neve R added this gesture recognizer to the view's list of gestures that it recognizes. Think of this as "turning tHe handling of this gesture on ". Only UIView instances can recognize a gesture (because uiviews handle all touch input).
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