.
Returns:
True if the event is consumed, else false
General meaning:E1 represents an event that is triggered by the moment the finger is pressed,E2 represents an event triggered when the finger is not bouncing and movingThe remaining two parameters roughly mean the number of pixels per second moving in the X, y direction.So, by E1 and E2, you can create a judging condition for gestures.Simple left and right swipe gesture code:@Overridepublic boolean onfling (
can apply some of the built-in themes:Shapelockerproperties.with (Mcontext). Loadlighttheme ();Of course, you can write this: the effect is the same Shapelocker SL = (shapelocker) Findviewbyid (R.ID.SL); Sl.loadlighttheme ();Currently only the default Lighttheme, the color scheme isInactive: Small white dotActivation Status: Green CircleError Status: Red circleCorrect status: Green Circlewill consider adding more and better-looking themes in the future ~The Shapelocker class also
circle that runs through a slash). The action used to mark the request is not allowed to be executed.pointer : IE6.0 and hand. A hand-shaped cursor with one finger pricked up. Just as the user usually moves the cursor over the hyperlink.Progress : IE6.0 arrow cursor with hourglass tag. Used to indicate that a process is running in the background.row-resize : IE6.0 has up to two arrows, the middle of which is separated by a horizontal line of the cursor. Used to indicate that the item or title b
low-level touch events as input to the application. Applications such as "Piano" or complex controls, such as multiple sliders for users to manipulate at the same time, are good examples. Run MS Paint, select a drawing tool from the toolbox, and then draw with your 4 fingers (if supported by hardware):
In this hands-on experiment, we'll use the "good" approach. The "good" approach is the easiest way to get touch events for your application, and can be used to customize scaling, rotation, and
1.UITapGestureRecognizer Tap/Double-click gesture
Copy Code code as follows:
var tapgesture = UITapGestureRecognizer (target:self, Action: "Handletapgesture:")
Set the number of gestures to click: Click 2
tapgesture.numberoftapsrequired = 2
Self.view.addGestureRecognizer (Tapgesture)
2.UIPinchGestureRecognizer Pinch (zoom/shrink) gesture
Copy Code code as follows:
var pinchgesture = Uipinchgesturerecognizer
1. Related methods
-(void) invalidatelayout//Refresh Layout
e.g.
-(void) Handlepinches: (Uipinchgesturerecognizer *) paramsender{
Cgsize defaultlayoutitemsize = Cgsizemake (80.0f, 120.0f); This is the default size that was originally set, where each scaling is based on the default sizeUicollectionviewflowlayout *layout = (uicollectionviewflowlayout *) self.collectionView.collectionViewLayout;Layout.itemsize = Cgsizemake (Defaultlayoutitemsize.width * Paramsender.scale, Defaultlayoutitemsize.heig
Follow these steps:1. Under the Standby interface, click on the "Application" icon.2. Click the "Set" icon.3. Click on "My Device" and select "Action and gesture".4. Slide "gesture sensing" to the right and turn it on.5. Click "Gesture Sensing".6. Slide to the right "floating window jump" to open this function.
7.
When you browse the Web, move your hand up or down above the sensor, which means scrolling the page.
Tips:
Click on "Floating window Jump" → "trial", you
1. Under the Standby interface, click on the "Application" icon.2. Click the "Set" icon. 3. Click on "My Device" and select "Action and gesture". 4. Slide to the right "floating window to listen to call" open the key, this function to open. 5. Click on the "floating window to answer the call" to set up. 6. "Automatically start the speaker" check (according to their own preferences, "automatic start speaker" can also not check). 7. When you come to the phone, the left and right repeatedly move yo
Hold down the right mouse button, the mouse in the Browsing window slide out of a track to use the browser function, that is, mouse gestures.
If you want to scroll down the current page, you just hold down the right button, slide down the mouse, and then release the right mouse button.
Mouse gestures easy to master, skilled use of mouse gestures can give web br
The gesture is saved and you can begin to recognize it.Load the gesture library from the resource file in if (MGre = = null) {LOG.E ("", "gesture"); MGre = Gesturelibraries.fromrawresource (this, r.raw.yl_yl);// There is no error in this sentence mgre.load ();} Remove the Gestureoverlayview control from the XML mgov = (Gestureoverlayview) Findviewbyid (r.id.gesture); Mgov.setgesturecolor (Color.Black);//Gesture Color mgov.setgesturestrokewidth (15);//gesture width// Add a listener mgov.addongest
Sedentary office for many years, the mouse hand must be there, I found that the following action may be a bit of a function.This set of actions can improve the treatment of hand-held mouse pain and movement of the elbow, wrist joint role: 1. Tip Slowly forward, push up (will stretch to your median nerve), and stretch the movement to relax.2. Fold your hands and move slowly forward to make the dough.3. Hands together, suction breath, two hands upward, in the top of the head rising, not necessaril
Nowadays, mobile applications are becoming increasingly popular. With the advent of HTML5 and css3, mobile Web pages become more and more popular. Sometimes, when developers make mobile Web pages, sometimes it is necessary to simulate mobile phone gestures to test your own program code, but it is hard to find your own suitable simulator. Here I will introduce a plug-in for Google touch screen simulator, allowing developers to better develop their own
Use Canvas to create a tree that can swing with gestures
Create a swinging tree as the background of the page as needed. In order to increase page interaction, I added a mouse (touch) event to the tree in the background so that he could make corresponding actions based on the mouse (touch, the tree will swing as your fingers slide up or down or left or right. First, let's look at the final effect.Step 1. Complete the HTML page and create a new Tree cl
Android Gesture Recognition (sliding left and right) enables page switching and android gestures
Then let each specific interface inherit the baseactivity and implement the corresponding next or pre method. To display the effects, we define several animated effects: left-to-right or right-to-left. For more information, see the demo.
It's really easy (click to download)
Internet rumors that HTC's HERO-ROM supports multi-touch arguments mostly stem from browsing web pages and pictures, like the IPhone through gestures to control the size of the page. The following example uses the existing API to scale HERO images and webpages.
The main principle is the parameter MotionEvent in the onTouchEvent event, which has a getSize () method. At one point, this method returns 0 forever, while at two electric shocks, this method
Recommended for learning unity scripts: index on the unity3d Official Website
We recommend that you use the fingergestures plug-in for mouse gestures :.
You can also write scripts by yourself.
The source code of a simple demo script is as follows:
// Bind the reference object var target: transform; // The scaling factor var distance = 10.0; // The left and right sliding speed var xspeed = 250.0; var yspeed = 120.0; // zoom limit coefficient var ymin
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