Memory size (sizeof) Analysis of classes in C ++, size of Space sizeof
First, determine the space occupied by each data type. For example, whether int occupies 2 bytes or 4 bytes space:
In TC, int Is 2 bytes (mainly because TC is 16 bits, so int type should also be 16 bits)In VC ++, int Is 4 bytes, because most of the software in modern operating systems is 32 bi
Xcode 6 AutoLayout Size Classes, xcodeautolayout
1. Basic Concepts
Before the appearance of iPad and iPhone 5, iOS devices only have one size. We only need to consider the device direction when making screen adaptation. Many applications do not support redirection. In this way, there will be no screen adaptation work.
My favorite Xcode6 feature is the new size classes concept, and with it, we've solved "how can I quickly write apps for so many different screen sizes and directions." They also let you create a generic app in a storyboard. By federating with the new Adaptive screen controller, it is easier to rely on interface builder than against it, simplifying the layout of your application.Each view controller in the a
1. Basic ConceptsiOS devices have only one size before the ipad and iphone 5 appear. The only thing we need to consider when making screen adaptations is the direction of the device. Many applications do not support steering, so there is no screen-fit job at all. With the launch of the ipad and iphone 5, and the next iphone 6, the screen
In IOS8, the new size classes feature, which is an abstraction of all of the current iOS device sizes, is also an abstraction, think about how many iOS-sized devices you have now: Iphone4-5-6-6plus, ipad, ipad Mini, IWatch, It must be a terrible thing to write a different layout for a particular device, as before.Now,
Size Classes with Xcode 6:one Storyboard for all SizesPrepare a storyboard for all sizesMy favorite Xcode6 feature is the new size classes concept, and with it, we've solved "how can I quickly write apps for so many different screen sizes and directions." They also let you create a generic app in a storyboard. By feder
the following situations:
When you need to show a lot of content and the size is not fixed;
The program needs to support screen rotation (mainly the ipad program, the iphone app landscape is a bit non-mainstream, also do not exclude.) Hand-tour:);
The program is common to the iphone and ipad (most importantly).
But storyboard use AutoLayout
Inheritance (w:any h:compact , w:regular h:any , w:any h:any)
W:compact h:regular Inheritance (w:any h:regular , w:compact h:any , w:any h:any)
W:regular h:regular Inheritance (w:any h:regular , w:regular h:any , w:any h:any)
We know that iOS 8 the device interface below can be described as 4, but what exactly is the description of so many devices (Iphone4s,iphone5/5s,iphone6,iphone6 plus,ipad,apple Watch)? After reviewing official docum
Autoresizing: As early as possible, only constraints on the parent control (note: To turn off autolayoutsize classes to see autoresizing)Code corresponds to:The Autoresizingmask property in UIView.h@property (nonatomic) uiviewautoresizing autoresizingmask; Simple resize. Default is Uiviewautoresizingnonetypedef ns_options (Nsuinteger, uiviewautoresizing) {Uiviewautoresizingnone = 0,Uiviewautoresizingflexibleleftmargin = 1 Uiviewautoresizingflexiblewid
How to calculate the size of C ++ inheritance, virtual inheritance, and virtual function classes ?, Function
How to calculate the size of C ++ inheritance, virtual inheritance, and virtual function classes?
I. Vacuum
C ++ code
ClassCNull
{
};
Length: 1
Memory Structure:
Note: The length is actually 0. This byte is mea
Customizing Image sets for Size ClassesADD images to a set of that is customized for display in different size classes supported by your app.The application also supports storing images in a custom collection for display in different size classes.
In the set list,
, in Windows is often the structure of the largest built-in type of storage units of the number of bytes as a benchmark for alignment, In Linux, all alignments are aligned in 4-byte order.So what are the special problems with the size of the memory space of the classes in C + +?First of all, I think alignment is certainly one of the problems, the alignment is mainly to speed up the reading.About alignment T
two copies of a, size 16. Note that while the size of D is the same as virtual inheritance, the memory layout is different.Then, take a look at the VC compilerVC handles virtual table pointers more complex than GCC, which determines whether virtual table pointers are shared in an inheritance relationship based on virtual inheritance , while pointers to virtual base cla
nearest rule, which is the nearest multiple, which is the size of the class, so the size of Class D is 8 bytes.
Of course, the results from different compilers may be different, but this experiment tells us that beginners, regardless of whether the class is empty class, can be instantiated (empty classes can also be instantiated), each instance has a unique addr
Public F { char A;};sizeof (J) resulted in a total of two int two char in the 16,b, F, and J classes, and 16 for Zi 4*4.10. Derived classes for virtual inheritanceclass Virtual Public A {}; class Virtual Public B {};The result of sizeof (K) is 8, and the derived class holds a pointer to the virtual inheriting base class unique instance. The result of sizeof (L) is 16 because the alignment rule int is
(1) Use size Classes in storyboard.We have used AutoLayout before, and now we have a size Classes, which can be seen as AutoLayout settings under different size Classes.Detailed tutorials, http://www.cocoachina.com/ios/20141020/9978.html--Seemingly, storyboard's functions ar
The first collision between Size Classes and Auto Layout (reposted on Zhang Yu's blog), classeslayoutDon't blame me for publishing it to the home page, so I have made it original. This is a story from the orphan's predecessors about the Size Classes and Auto Layout Technology compiled by the octopus, click the original
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