joystick vibrator

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Android Vibration function

shaking Vibratorutil.vibratecancEl (Mainactivity.this);//Set vibration parameters, stop 50 milliseconds, shake 100 milliseconds long[] prams={50,100,50,100}; Vibratorutil.vibrate (mainactivity.this,prams,true); Vibration 100ms});} @Overrideprotected void OnDestroy () {//TODO auto-generated method Stubsuper.ondestroy ();// Stop shaking Vibratorutil.vibratecancel (mainactivity.this);}}Vibration Function Module:Package Com.example.vibrator;import Android.app.activity;import Android.app.service;i

Add Tag and tipview for Android Google Map

. OS. vibrator;Import Android. View. view;Import Android. widget. imageview;Import Android. widget. textview; Import com. Google. Android. Maps. geopoint;Import com. Google. Android. Maps. mapcontroller;Import com. Google. Android. Maps. mapview;Import com. Google. Android. Maps. overlay;Import com. Google. Android. Maps. projection;Import com. MC. yellowbook. Android. R;Import com. MC. yellowbook. Android. App. appconstants;Import com. MC. yellowbook

[Android tool class] vibration and animation prompts when users enter illegal content-EditTextShakeHelper tool class introduction,

[Android tool class] vibration and animation prompts when users enter illegal content-EditTextShakeHelper tool class introduction, Reprinted please indicate the source: http://blog.csdn.net/zhaokaiqiang1992 When the user input in EditText is null or the data is abnormal, we can use Toast to remind the user. In addition, we can also use animation effects and vibration prompts to tell the user: the data you entered is incorrect! This method is more friendly and interesting. To meet this requiremen

[10] use of the injection framework RoboGuice: (Your First Testcase) and roboguicetestcase

through injection.④: Verify that mock should be called. (2) test a service. Assume that there is a service as follows: public class MyService { @Inject Vibrator vibrator; @Inject Context context; public void compute() { context... vibrator.vibrate(...); }}Then we can write a simple test to check whether the service correctly calls vibrator

Android to achieve mobile phone vibration effect _android

This article introduces the Android mobile phone vibration, jitter effect, share for everyone's reference, the specific contents are as follows (1) The layout file is as follows (2) Mainactivity.java Package com.example.test11; Import android.app.Activity; Import Android.os.Bundle; Import Android.os.Vibrator; Import Android.text.TextUtils; Import Android.view.View; Import Android.view.View.OnClickListener; Import android.view.animation.Animation; Import Android.view.animation.A

Swipe screen to adjust screen brightness when Android plays a movie

PrivateString TAG = "Mainactivity"; - PrivateGesturedetector Mgesturedetector; - PrivateVibrator Vibrator; - /**Called when the activity is first created.*/ + @Override - Public voidonCreate (Bundle savedinstancestate) { + Super. OnCreate (savedinstancestate); A Setcontentview (R.layout.main); atMyvideoview =(Videoview) Findviewbyid (R.id.myvideoview); - Myvideoview.setvideopath (path); -Myvideoview.setmediacontr

Android Development--Common sensor summary

.sensor.type_light: Light sensorValues[0]: Ambient light level lux unit value. 5.sensor.type_pressure: Pressure sensorValues[0]: Atmospheric pressure value, unit kpa. 6.sensor.type_proximity: Proximity sensorValues[0]: The distance value in centimeters. 7.sensor.type_relative_humidity: Humidity SensorValues[0]: percentage of ambient air relative humidity. 8.sensor.type_temperature: temperature sensorVALUES[0]: Celsius value of ambient temperature. The Android API defines more than 10 types of se

Android development steps: 20: network settings

operation of the application. Okay. Let's start our experiment.Create a network operation class NetWorkUtil. java Package com. snda. wallet. utils;Import android. app. Activity;Import android. app. AlertDialog;Import android. content. Context;Import android. content. DialogInterface;Import android. content. Intent;Import android.net. ConnectivityManager;Import android.net. NetworkInfo;Import android. OS. Vibrator; Import com. snda. wallet. R; /*** Ne

Usage and common methods of Chronometer for android

= "@ + id/btn_format"Android: layout_width = "wrap_content"Android: layout_height = "wrap_content"Android: text = "formatting"/> Step 2: MainActivityThe Code is as follows:Copy codeThe Code is as follows: package net. loonggg. chronometer;Import android. app. Activity;Import android. OS. Bundle;Import android. OS. SystemClock;Import android. OS. Vibrator;Import android. view. View;Import android. widget. Button;Import android. widget. Chronometer;Imp

Android message prompts (vibrations and prompts), android

Android message prompts (vibrations and prompts), android Protected AudioManager; protected Vibrator vibrator; audioManager = (audioManager) getSystemService (Context. AUDIO_SERVICE); // this method is called by the Context vibrator = (Vibrator) getSystemService (Context. VIBRATOR_SERVICE); // same as above/*** vibrate

The principle mechanism of the sound realization of the key vibration key in Android development

If our Android app wants to invoke the system's vibration service when the button is pressed, we have to androidmainfest.xml it with the appropriate permissions. Then it's Vibrator Vibrator = (Vibrator) getsystemservice (Vibrator_service);Vibrator.vibrate (3000);Set the vibration period of the vibrateVibrator.vibrate (New long[]{1000,2000,3000,4000}, 0);Here ag

Android development of beep codes and vibration prompts the principle of implementation and reference code _android

); } }); Set the data source and prepare to play Copy Code code as follows: Assetfiledescriptor file = Activity.getresources (). OPENRAWRESOURCEFD ( R.raw.beep); try { Mediaplayer.setdatasource (File.getfiledescriptor (), File.getstartoffset (), file.getlength ()); File.close (); Mediaplayer.setvolume (Beep_volume, Beep_volume); Mediaplayer.prepare (); catch (IOException IoE) { LOG.W (TAG, IoE); MediaPlayer = null; } return mediaPlayer;

Basic tutorial 9 (Ogre startup sequence)

commented out the mouse and joystick objects, because we do not use them here, but they are created in this way. Inputmanager: The second parameter of createinputobject indicates whether to use a buffer input (introduced in previous tutorials ). Set the second parameter to false and create an input object without buffering. We will use this here. Create frame listener Whether or not you use a buffered input, you must call the capture method of the ke

Create a character--03 state machine

,0.25f,time.deltatime);Next put Input.getaxis () and animator. SetFloat () These two interfaces combine to create a script named "Playermanager" that is added to the Player game objectusingUnityengine;usingSystem.Collections; Public classPlayermanager_1:monobehaviour {PrivateAnimator Animator; voidAwake () {animator= getcomponent(); } voidUpdate () {//get the value of joystick horizontal axial input floatH = Input.getaxis ("Horizontal"); //P

Dotween Study Notes (ii) Ugui combined use

relative to the anchor point. When the plate is writing a joystick UI, the joystick is only in the lower left corner, so the joystick is set to the bottom left, and I assign values to the joystick based on the location of the user tapping the screen input.mouseposition.x and INPUT.MOUSEPOSITION.Y anchoredposition So t

Unity 3d-easy Touch 3 Tutorial Turn

Easy Touch TutorialsTransferred from: http://www.unitymanual.com/thread-31332-1-1.html1.import "Easy Touch 3" Resource pack2. Create a character model3. Create a terrain4. Add an instance of Joystick: Hedgehog team->easy touch->extensions->add a new Joystick. Then we can see it coming out in the lower left corner.5. Set the relevant parameters of the joystick, se

Devon's Linux kernel feature: 03 Driver "Go"

device refers to an input/output device. such as modems and network cards, they send and receive data. The monitor is an output device-only information comes out. The keyboard, mouse, and joystick are data entry systems. Storage devices are used to store data, such as SD cards, hard disks, CDs, memory cards, and so on. The CPU (processor) is the computer's "brain" or "heart", and without it, the computer will not function. The motherboard is a printe

Dotween Study Notes (ii) Ugui combination (for some simple effects)

relative to the anchor point. When the plate is writing a joystick UI, the joystick is only in the lower left corner, so the joystick is set to the bottom left, and I assign values to the joystick based on the location of the user tapping the screen input.mouseposition.x and INPUT.MOUSEPOSITION.Y anchoredposition So t

"Android Tool class" vibration and animation tips for users entering illegal content--edittextshakehelper Tool class Introduction

animation private Animation shakeanimation;//interpolator private Cycleinterpolator Cycleinter polator;//Vibrator Private Vibrator Shakevibrator;public Edittextshakehelper (Context context) {//Initialize vibrator Shakevibrator = ( Vibrator) Context.getsystemservice (service.vibrator_service);//Initialize motion animat

Android Boot Process

"); Contentservice = Contentservice.main (context, factorytest = = Systemserver.factory_test_low_level); SLOG.I (TAG, "System Content Providers"); Activitymanagerservice.installsystemproviders (); SLOG.I (TAG, "Lights Service"); Lights = new Lightsservice (context); SLOG.I (TAG, "Battery Service"); Battery = new Batteryservice (context, lights); Servicemanager.addservice ("Battery", battery); SLOG.

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